World of Banished

MODS Garage => Mod Talk => Topic started by: moonbelf on July 31, 2019, 07:50:25 PM

Title: Gridlines
Post by: moonbelf on July 31, 2019, 07:50:25 PM
I haven't been able to find a stand-alone gridlines mod. I know gridlines are part of Megamod but I'd like to use grids with RKEC. Can anyone point me in the right direction please?
Title: Re: Gridlines
Post by: MarkAnthony on July 31, 2019, 08:46:08 PM
The standalone Gridlines from BlackLiquid's new website still isn't listed yet, they only got a few mods in their new download section. I have a copy of it if you wish or I can point you to one that @kid1293 made.

From the Infamous Curved Roads (http://worldofbanished.com/index.php?topic=2702.msg55708#msg55708) thread.

I'm becoming biased I think.   ;)   Kid's is much better!  Use his.   8)
Title: Re: Gridlines
Post by: RedKetchup on July 31, 2019, 10:28:56 PM
there is no real grid. the way i made mine back in time, on 1 map.... the modder need to take the ground texture and manually draw the lines by hand and draw it inside the ground texture itself.....
Title: Re: Gridlines
Post by: MarkAnthony on July 31, 2019, 10:40:23 PM
Ahhh... the good ole days!

I think back then people still used to light their homes with candelabras, right Red?   :P    (teasing)
               
Title: Re: Gridlines
Post by: moonbelf on August 01, 2019, 09:09:27 AM
@MarkAnthony Thanks for the link to Kids but that isn't what I'm after. But thank you.

@RedKetchup Thanks for the info. I'll abandon the idea. Just thought it might be easier to layout town planning.
Title: Re: Gridlines
Post by: RedKetchup on August 01, 2019, 09:37:31 AM
Quote from: moonbelf on August 01, 2019, 09:09:27 AM

@RedKetchup Thanks for the info. I'll abandon the idea. Just thought it might be easier to layout town planning.

oh it is easier. i loved it too. the other thing about this, it can double the map choices selection (the little box you open and choose a map) like RKEC has like a dozen of different textures which has plain, mountain, valley, lakes settings each texture... you double all this.
Title: Re: Gridlines
Post by: MarkAnthony on August 01, 2019, 10:13:20 AM
Quote from: moonbelf on August 01, 2019, 09:09:27 AM
@MarkAnthony Thanks for the link to Kids but that isn't what I'm after. But thank you.
I don't understand how it's not what you are asking for. It has a gridlines component in it sized 25x25 tiles. And you can place as many of them down at once as you wish.


(https://live.staticflickr.com/65535/48432271731_d576864e92_o.png) (https://live.staticflickr.com/65535/48432271731_d576864e92_o.png)Re: Gridlines
Title: Re: Gridlines
Post by: moonbelf on August 01, 2019, 10:58:46 AM
@MarkAnthony This image shows exactly what I'm referring to. It's one of the loading screens from RKEC 1.3. The grid is subtle and permanently there.
Title: Re: Gridlines
Post by: MarkAnthony on August 01, 2019, 11:24:27 AM
Ah. Well, the one from Kids is not permanent, and neither is the standalone from BlackLiquid I don't believe. In fact the one from BlackLiquid has this weird block thing in the center for placing and removing the grid.

I guess we can only hope RedKetchup will release his terrains as a standalone mod someday.

Not trying to be argumentative just trying to understand, but why do you want them permanently shown? I mean, after you fill in an area of the grid, why would you want to continually see that grid afterwards?
Title: Re: Gridlines
Post by: moonbelf on August 01, 2019, 11:45:43 AM
Quote from: MarkAnthony on August 01, 2019, 11:24:27 AM
Not trying to be argumentative just trying to understand, but why do you want them permanently shown? I mean, after you fill in an area of the grid, why would you want to continually see that grid afterwards?

Just want to try it and be different I guess. If the grid were there over the entire map it might be interesting for further placement of buildings as I slowly work on other areas and could tie in to existing structures :)
Title: Re: Gridlines
Post by: MarkAnthony on August 01, 2019, 11:58:57 AM
Okay thanks Moonbelf.

It would be nice if the gridlines were built into the game itself with a toggle switch to turn them off and on as needed.
Title: Re: Gridlines
Post by: moonbelf on August 01, 2019, 01:39:46 PM
Quote from: MarkAnthony on August 01, 2019, 11:58:57 AM
Okay thanks Moonbelf.

It would be nice if the gridlines were built into the game itself with a toggle switch to turn them off and on as needed.


Agreed
Title: Re: Gridlines
Post by: RedKetchup on August 01, 2019, 01:58:04 PM
but , i experimented many hours on a grid map (like the screenshot included in RKEC). i can say it gives really something to the game 3D. you will see a lot clearer the ground and all its forms. the line follow all holes and all mounts, it really give you an exact estimation of the topology simply by visualizing what your eyes are seeing :)
Title: Re: Gridlines
Post by: RedKetchup on August 01, 2019, 03:59:53 PM
oh and the question about making an RKEC XtraLight-GRID.....
i need to think if i want to do that or not LOL
Title: Re: Gridlines
Post by: moonbelf on August 01, 2019, 05:08:27 PM
Quote from: RedKetchup on August 01, 2019, 01:58:04 PM
but , i experimented many hours on a grid map (like the screenshot included in RKEC). i can say it gives really something to the game 3D. you will see a lot clearer the ground and all its forms. the line follow all holes and all mounts, it really give you an exact estimation of the topology simply by visualizing what your eyes are seeing :)
Quote from: RedKetchup on August 01, 2019, 03:59:53 PM
oh and the question about making an RKEC XtraLight-GRID.....
i need to think if i want to do that or not LOL

@RedKetchup I think it probably would be a lot of work for you so I understand your hesitation to do it. But ... it would be amazing! *hugs*
Title: Re: Gridlines
Post by: Glenn on August 02, 2019, 05:20:54 AM
Attached is the old CC gridlines mod from 2016
Title: Re: Gridlines
Post by: moonbelf on August 02, 2019, 10:26:45 AM
@Glenn Thanks for the attachment! Will this work with 1.0.7?
Title: Re: Gridlines
Post by: MarkAnthony on August 02, 2019, 10:56:26 AM
LOL  @moonbelf  :D

I offered that file to you in the very first reply to this thread of yours.


Title: Re: Gridlines
Post by: moonbelf on August 02, 2019, 01:23:38 PM
ummm sorry lmao

Does it work with 1.0.7?
Title: Re: Gridlines
Post by: MarkAnthony on August 02, 2019, 03:56:59 PM
Yes Moonbelf, it works just fine with Banished 1.0.7.

The one Glenn linked to you is the same version as the one I was going to offer you so just grab his since it's already linked. It's a small mod 1.2 MB in size.

Just letting you know, it's non-permanent just like Kids RadiusTemplate mod that I showed you in my screenshot. They are both 25x25 tiles wide and they both are not faded yellow grid lines, they're very bold and bright meant for temporary use. The BlackLiquid version has three differences than Kids:

(https://live.staticflickr.com/65535/48441763002_dca0dc3b4f_b.jpg)
Title: Re: Gridlines
Post by: moonbelf on August 02, 2019, 04:44:33 PM
@MarkAnthony Thank you for the confirmation and the screenshot.
Title: Re: Gridlines
Post by: Glenn on August 02, 2019, 05:04:29 PM
Glad to help, I hope you find it of use
Title: Re: Gridlines
Post by: RedKetchup on August 03, 2019, 09:05:17 AM
For anyone interested : RKEditorChoiceEdition XtraLight 1.3.1c - GRID version

https://drive.google.com/file/d/1eRdG5tiW3SB8oPi4PjiYa1Z9QttIT_j8/view?usp=sharing (https://drive.google.com/file/d/1eRdG5tiW3SB8oPi4PjiYa1Z9QttIT_j8/view?usp=sharing)


you can switch back and forth between XtraLight GRID to XtraLight (non-GRID) but not compatible with Full/NoMusic/Light versions cause those have buildings which XtraLight does not have.

enjoy

PS: the grid is at every 2 tiles like i did it back of Peaks' Valley time.
Title: Re: Gridlines
Post by: moonbelf on August 03, 2019, 10:25:09 AM
@RedKetchup This is exactly what I'd like. I play with the RKEC full version. Will have to check out what I'd be missing out on if I swtiched to the RKEditorChoiceEdition XtraLight 1.3.1c - GRID version.

Thank you :)
Title: Re: Gridlines
Post by: MarkAnthony on August 03, 2019, 11:30:49 AM
Quote from: RedKetchup on August 03, 2019, 09:05:17 AM
For anyone interested : RKEditorChoiceEdition XtraLight 1.3.1c - GRID version

https://drive.google.com/file/d/1eRdG5tiW3SB8oPi4PjiYa1Z9QttIT_j8/view?usp=sharing (https://drive.google.com/file/d/1eRdG5tiW3SB8oPi4PjiYa1Z9QttIT_j8/view?usp=sharing)


you can switch back and forth between XtraLight GRID to XtraLight (non-GRID) but not compatible with Full/NoMusic/Light versions cause those have buildings which XtraLight does not have.

enjoy

PS: the grid is at every 2 tiles like i did it back of Peaks' Valley time.
Definitely interested, thank you Red.  Though I have been playing your RKEC Full version for quite a while now.  I'm playing an RKEC-only game right now as a matter of fact. :P

I could have sworn when I first started playing Banished - I had someone's mod that had a bunch of normal maps and then they had their grid versions too. I thought it was yours Red. The very first RKEC version I tried was RKEC Lite but last night I loaded all of your RKEC versions, even loaded CC and none of them had the grid maps. Who was it that had a bunch of the grid maps do you know?

I still think it was you Sir!   :)


Oh and being able to switch back and forth between grid and non-grid will be handy; thanks for that too!
Title: Re: Gridlines
Post by: MarkAnthony on August 03, 2019, 11:54:36 AM
Just checked it out Red, thanks a bunch!  To be honest, at first I thought you zipped up the former non-gridded version because when you select a new game, the map selection doesn't indicate they are with grid lines.  I loaded a map and all was well, grids and all.

Waiting for Santa Red to put the grids into RKEC Full.   :P   I'm patient, I'll wait.

(https://live.staticflickr.com/65535/48447891416_c77381e9f7_b.jpg)
Title: Re: Gridlines
Post by: RedKetchup on August 03, 2019, 04:27:06 PM
Quote from: MarkAnthony on August 03, 2019, 11:54:36 AM

Waiting for Santa Red to put the grids into RKEC Full.   :P   I'm patient, I'll wait.


you guys want 50,000 versions lol
Title: Re: Gridlines
Post by: moonbelf on August 03, 2019, 05:05:30 PM
Quote from: RedKetchup on August 03, 2019, 04:27:06 PM
Quote from: MarkAnthony on August 03, 2019, 11:54:36 AM

Waiting for Santa Red to put the grids into RKEC Full.   :P   I'm patient, I'll wait.


you guys want 50,000 versions lol

It's only because we love your RKEC lol