World of Banished

MODS Garage => Mod Discussions 107 => Topic started by: RedKetchup on August 27, 2017, 06:33:32 PM

Title: NMT3.0Series: MultiFloors for 1.0.7 Beta 3 and +
Post by: RedKetchup on August 27, 2017, 06:33:32 PM
NMT3.0Series: MultiFloors for 1.0.7 Beta 3 and +

http://worldofbanished.com/index.php?action=downloads;sa=view;down=348 (http://worldofbanished.com/index.php?action=downloads;sa=view;down=348)


NMT3.0Series: MultiFloors for 1.0.7 Beta 3 and +

(http://worldofbanished.com/gallery/37_27_08_17_6_32_40.jpeg)


For v1.0.7, this is a mod that adds a NMT Multi-Floors Housing Set to your game that will match the textures of your NMT3.0Series Little Housing and your NMT3.0Series CanalSystem mods.

This MultiLevel House set has been extended to 8 different textures. No more upgrade system and directly available from toolbars.

This set also feature the very new 1.0.7 Extended Building requirement provided with 1.0.7 Beta 3 patch. Each floor and each building will require up to 5 materials. I divided them into parts: studs and floor, walls, random, windows and roof. Some of them can ask multiple same material depending the look of the building.

Note: For those new building, you will need a mod (not provided) to allow you to be able to craft glass.(you will still able to buy glass from your nearest trading post merchants^^)

Classic Stones: Will mainly cost stones to build, this MultiLevel will have a heat consumption of 92/96/100.
Old Stones: Will mainly cost stones to build, this MultiLevel will have a heat consumption of 92/96/100.
Red Bricks: Will mainly cost bricks to build, this MultiLevel will have a heat consumption of 106/110/114.
Sand Bricks: Will mainly cost bricks to build, this MultiLevel will have a heat consumption of 106/110/114.
Fire Bricks: Will mainly cost bricks to build, this MultiLevel will have a heat consumption of 100/104/108.
Old Church Stones: Will mainly cost stones to build, this MultiLevel will have a heat consumption of 98/102/106.
Old Chapel Stones: Will mainly cost stones to build, this MultiLevel will have a heat consumption of 98/102/106.
Old Wood: Will mainly cost wood to build, this MultiLevel will have a heat consumption of 72/76/80.

the costs will be different depending if you build a 1st floor , 2nd floor, or 3rd floor. Higher the level will be, more costly it will ask you. Of course this is still an advantage because higher floors take less space on the map since it is overlapping over previous floors, and the heat consumption is better with higher floors to compare with the 1st floor.

Most models have been remade to look exactly like they were looking in NMT2.0 but they will be a bit smaller (4x4+1road to compare with 4x5+1road) and will be significally less high overall than previous models (1-1.5 tile less high). This have been made to fix the disproportion they had.

1st floor has 6 different models which will alternate automatically and/or rotate with "F" key.
2nd floor has 12 different models which will alternate automatically and/or rotate with "F" key.
3rd floor has 12 different models which will alternate automatically and/or rotate with "F" key.


This mod use the Graphic Overlap Technology ™ to imbricate on top of each other floor.
And this mod use the new Bartender's Transparent Glass technology ™. Thanks ALOT to Bartender for his discovery.



Enjoy!
Title: Re: NMT3.0Series: MultiFloors for 1.0.7 Beta 3 and +
Post by: galensgranny on August 27, 2017, 08:27:14 PM
They look great!  I am so excited to try them in my game.  I don't know what mod lets the bannies make glass, though.   

Where do we get Old Church Stones, Old Chapel Stones, and Old Wood?
Title: Re: NMT3.0Series: MultiFloors for 1.0.7 Beta 3 and +
Post by: embx61 on August 27, 2017, 08:32:57 PM
Colonial Charter makes glass and my EB Production Set 2 make glass.

Old Church Stone, Old Chapel Stone, and Old Wood are just the textures so not really a material what have to be created.
Title: Re: NMT3.0Series: MultiFloors for 1.0.7 Beta 3 and +
Post by: galensgranny on August 27, 2017, 08:43:26 PM
Thanks for the answers, embx61!  I have been spending time searching for how to make old church stones, etc., found nothing yet, so thought to ask before going crazy.  I am on my way to find your EB Production Set 2 to make the glass!
Title: Re: NMT3.0Series: MultiFloors for 1.0.7 Beta 3 and +
Post by: RedKetchup on August 27, 2017, 08:50:10 PM
Quote from: galensgranny on August 27, 2017, 08:43:26 PM
Thanks for the answers, embx61!  I have been spending time searching for how to make old church stones, etc., found nothing yet, so thought to ask before going crazy.  I am on my way to find your EB Production Set 2 to make the glass!

Sorry for the confusion @galensgranny   :-X
as @embx61  said, it refers to the texture name i gave them. i gave those name because they originally came from some 3D models (a church and a chapel) i stole the .png textures ^^
Title: Re: NMT3.0Series: MultiFloors for 1.0.7 Beta 3 and +
Post by: embx61 on August 27, 2017, 09:15:06 PM
To make glass in the production set you need the glass works building.

It takes sand and either coal or charcoal to create the glass. Sand can be gathered from the shore hut what is found in the set.

Charcoal burner to create charcoal from firewood if you rather not using coal is also in the set.

The set has 4 more buildings. Herbalist, Apothecary, Oil Press, and Winery but those buildings are not needed to create glass but are different chains.
Apothecary creates a few health resources and use glassware what can also be produced in the glassworks.

http://worldofbanished.com/index.php?action=downloads;sa=view;down=290 (http://worldofbanished.com/index.php?action=downloads;sa=view;down=290)
Title: Re: NMT3.0Series: MultiFloors for 1.0.7 Beta 3 and +
Post by: galensgranny on August 27, 2017, 10:18:06 PM
Thanks, embx61 (http://worldofbanished.com/index.php?action=profile;u=474) for further instructions on how to make the glass.  That was a realistic idea to have the apothecary use little glass bottles to put medicines in.

RedKetchup (http://worldofbanished.com/index.php?action=profile;u=37), I understand you labeling system now.  You have it on some other houses and I wasn't sure if I needed more things, but now I see what is in the game, and what needs to be made.  So it seems I need to make bricks for some of the styles?  I am not sure if I had a brick maker.  Do you know of one offhand?
Title: Re: NMT3.0Series: MultiFloors for 1.0.7 Beta 3 and +
Post by: embx61 on August 27, 2017, 10:29:04 PM
Red Clay chain produces brick

http://worldofbanished.com/index.php?action=downloads;sa=view;down=288 (http://worldofbanished.com/index.php?action=downloads;sa=view;down=288)
Title: Re: NMT3.0Series: MultiFloors for 1.0.7 Beta 3 and +
Post by: galensgranny on August 27, 2017, 10:39:23 PM
Thanks, embx1!  Sorry to be a pest.  I am just recently discovering all these mods and the new things that can be done, but haven't gotten to find everything that can go with other things.
Title: Re: NMT3.0Series: MultiFloors for 1.0.7 Beta 3 and +
Post by: embx61 on August 27, 2017, 11:27:45 PM
you are not a pest at all :)

So many mods are released the last 2 1/2 years so it is not easy to find all the mods.

I made a thread with download links to all my mods I still support and update. I keep this list updated if I release new mods and release updates.

http://worldofbanished.com/index.php?topic=1878.0 (http://worldofbanished.com/index.php?topic=1878.0)

Paeng made a list of about all the mods currently available.

http://worldofbanished.com/index.php?topic=1697.0 (http://worldofbanished.com/index.php?topic=1697.0)

Kid1293 Made also a list of all his mods. It is on the 1st page of this thread.

http://worldofbanished.com/index.php?topic=1930.0 (http://worldofbanished.com/index.php?topic=1930.0)

Makes the mods eeasier to find :)

Title: Re: NMT3.0Series: MultiFloors for 1.0.7 Beta 3 and +
Post by: brads3 on August 27, 2017, 11:34:32 PM
RED,bet you are glad this part is finished.that was a huge project.
Title: Re: NMT3.0Series: MultiFloors for 1.0.7 Beta 3 and +
Post by: Abandoned on August 28, 2017, 04:16:35 AM
@RedKetchup great houses  :) Do you plan to add a glassworks and sandpit eventually to NMT3 set?
Title: Re: NMT3.0Series: MultiFloors for 1.0.7 Beta 3 and +
Post by: embx61 on August 28, 2017, 04:23:52 AM
@brads3

I am sure Red is glad it is finished.

It is a major undertaking to do so many houses in one go.
Trust me, I know when I was working on the Village Set what an undertaking it is. :)

It looks like it never comes to an end and you have to push yourself to keep going at it.
I did some other small things in between to get out of the repetition of creating house after house after house.

@Abandoned

I think I read somewhere a little while ago that Red is planning a shore pit.
I think he wants to utilize the small creeks for that. I am pretty sure if that is done her will create a glass maker as well.
Title: Re: NMT3.0Series: MultiFloors for 1.0.7 Beta 3 and +
Post by: Abandoned on August 28, 2017, 04:30:13 AM
@embx61 thanks, that would be good for added variety and choices.  Your glassworks building matches so nicely with NMT and I will certainly be making a note that it is needed.  :)
Title: Re: NMT3.0Series: MultiFloors for 1.0.7 Beta 3 and +
Post by: RedKetchup on August 28, 2017, 05:31:30 AM
Hello !

yes i am super happy this part is finished. although there is another part as big i ll have to do soon : the corner ones and tunnel house ones but i want to do and finish something before : finish the orchard part and yes i plan to do a place to gather sand and make glass (also a new clay pit)

i wish to use the creeks for claypit, and big lake beaches for sand. it would add a little more realism than building the old claypit anywhere in middle of forest or whatever.

it is really hard to undertake big projects like this NMT when you know it an endless pit that takes so much time to get out of it lol
it needs alot of courage ^^
Title: Re: NMT3.0Series: MultiFloors for 1.0.7 Beta 3 and +
Post by: embx61 on August 28, 2017, 05:39:02 AM
I agree Red.

Just do a bit of smaller stuff for a while before jumping directly to another huge project.

Title: Re: NMT3.0Series: MultiFloors for 1.0.7 Beta 3 and +
Post by: Abandoned on August 28, 2017, 05:45:24 AM
@RedKetchup You are doing a marvelous job of it and we appreciate it.  Making more use of the creeks will be great and certainly looking forward to the orchards.  Thank you, Red  :)
Title: Re: NMT3.0Series: MultiFloors for 1.0.7 Beta 3 and +
Post by: RedKetchup on August 28, 2017, 05:55:19 AM
Quote from: Abandoned on August 28, 2017, 05:45:24 AM
Thank you, Red  :)

you are welcome :)
and sorry if it took +1 more week than i expected (cause the death of my best friend)
Title: Re: NMT3.0Series: MultiFloors for 1.0.7 Beta 3 and +
Post by: Abandoned on August 28, 2017, 06:07:26 AM
There is no need to be sorry for time it took, NMT is a huge project and you are not expected to have to rush through it but to enjoy it, as we do when it is done.  It is difficult to lose someone close, grieving takes time.
Title: Re: NMT3.0Series: MultiFloors for 1.0.7 Beta 3 and +
Post by: Gatherer on August 28, 2017, 08:30:25 AM
Thanks for this HUGE update of your wonderful houses Mr. Red.
Title: Re: NMT3.0Series: MultiFloors for 1.0.7 Beta 3 and +
Post by: Paeng on August 28, 2017, 10:03:56 AM
Woot - yeah, that's really huge  :o

Now would you please mod and upload some extra time for us poor players?

* I feel that 36 hours a day would do... for starters...

:D
Title: Re: NMT3.0Series: MultiFloors for 1.0.7 Beta 3 and +
Post by: Kimbolton on August 28, 2017, 11:32:53 AM
Red, these look wonderful. Your time and work is much appreciated. Can't wait to use them in game! :)
Title: Re: NMT3.0Series: MultiFloors for 1.0.7 Beta 3 and +
Post by: RedKetchup on August 28, 2017, 11:38:07 AM
Quote from: Paeng on August 28, 2017, 10:03:56 AM
Woot - yeah, that's really huge  :o

Now would you please mod and upload some extra time for us poor players?

* I feel that 36 hours a day would do... for starters...

:D

i wish so much !
maybe do what i am always doing : sleep 8-10hrs, up 24hrs, sleep 8-10hrs, up 24hrs ^^
Title: Re: NMT3.0Series: MultiFloors for 1.0.7 Beta 3 and +
Post by: Ale[eca] on August 28, 2017, 12:50:04 PM
Quiero verlo, pero se cierra el juego al abrir el menu de las casas  :'(
-------------------------------------------------------
I want to see it, but it closes the game when opening the menu of the houses   :'(
Title: Re: NMT3.0Series: MultiFloors for 1.0.7 Beta 3 and +
Post by: embx61 on August 28, 2017, 01:12:14 PM
What version of Banished are you running? @Ale[eca]

You need the latest beta build 170608 because this mod make use of more building materials and if not BETA 3 of Banished it will indeed crash if you just hoover over the icon.


Title: Re: NMT3.0Series: MultiFloors for 1.0.7 Beta 3 and +
Post by: Ale[eca] on August 28, 2017, 01:33:13 PM
y donde consigo la versión 170608? la que tengo es 170212
No sabia que había otra versión >.<
--------------------------------------------------------
And where do I get the 170608 version? The one I have is 170212
I did not know there was another version >. <
Title: Re: NMT3.0Series: MultiFloors for 1.0.7 Beta 3 and +
Post by: embx61 on August 28, 2017, 01:47:35 PM
http://www.shiningrocksoftware.com/ (http://www.shiningrocksoftware.com/)

Download the build 170608 patch and overwrite in your game folder.

Title: Re: NMT3.0Series: MultiFloors for 1.0.7 Beta 3 and +
Post by: RedKetchup on August 28, 2017, 02:14:49 PM
Quote from: Ale[eca] on August 28, 2017, 01:33:13 PM
y donde consigo la versión 170608? la que tengo es 170212
No sabia que había otra versión >.<
--------------------------------------------------------
And where do I get the 170608 version? The one I have is 170212
I did not know there was another version >. <

Hello @Ale[eca]

Please, let us know if you succeeded to patch your game and fixed your mod

Por favor, háganos saber si logró parchear su juego y arreglar su mod
Title: Re: NMT3.0Series: MultiFloors for 1.0.7 Beta 3 and +
Post by: Paeng on August 28, 2017, 02:16:14 PM
Quote from: RedKetchup on August 28, 2017, 11:38:07 AMmaybe do what i am always doing : sleep 8-10hrs, up 24hrs, sleep 8-10hrs, up 24hrs

Ughh... I need my 5 to 6 hours sleep every night... if I break that rhythm I become sluggish...  :-[
Title: Re: NMT3.0Series: MultiFloors for 1.0.7 Beta 3 and +
Post by: RedKetchup on August 28, 2017, 02:18:40 PM
Quote from: Paeng on August 28, 2017, 02:16:14 PM
Ughh... I need my 5 to 6 hours sleep every night... if I break that rhythm I become sluggish...  :-[

yeah i dont have any rhythm ^^ or the is "my" rhythm ^^
Title: Re: NMT3.0Series: MultiFloors for 1.0.7 Beta 3 and +
Post by: Ale[eca] on August 28, 2017, 03:06:52 PM
Quote from: embx61 on August 28, 2017, 01:47:35 PM
http://www.shiningrocksoftware.com/ (http://www.shiningrocksoftware.com/)

Download the build 170608 patch and overwrite in your game folder.
Gracias. / Thank you

Quote from: RedKetchup on August 28, 2017, 02:14:49 PM
Hello @Ale[eca]

Please, let us know if you succeeded to patch your game and fixed your mod

Por favor, háganos saber si logró parchear su juego y arreglar su mod

Si funciono. Ahora puedo ver las casas sin problemas.
Gracias de nuevamente  :)
----------------------------
It works. Now I can see the houses without problems.
Thanks again  :)
Title: Re: NMT3.0Series: MultiFloors for 1.0.7 Beta 3 and +
Post by: RedKetchup on August 28, 2017, 03:37:14 PM
Quote from: Ale[eca] on August 28, 2017, 03:06:52 PM
It works. Now I can see the houses without problems.
Thanks again  :)

sweet :)
I hope you will enjoy it :)



Dulce :)
Espero que lo disfrute :)
Title: Re: NMT3.0Series: MultiFloors for 1.0.7 Beta 3 and +
Post by: wiscoke on December 09, 2017, 02:18:32 AM
@RedKetchup on the picture you'll see the first floor icon is in the middle, the second floor on the right en the 3rd floor on the left. no big problem but was this meant to be? :)

https://imgur.com/V1ujILq  (https://imgur.com/V1ujILq)

another question. any plans on making the corner houses(hostels) in NMT3 ? I can't seem to find them anymore. and what about the corner versions of the bakery, blacksmith, clothier and tavern in the different texture styles of NMT3?
Title: Re: NMT3.0Series: MultiFloors for 1.0.7 Beta 3 and +
Post by: RedKetchup on December 09, 2017, 02:59:23 AM
Quote from: wiscoke on December 09, 2017, 02:18:32 AM
@RedKetchup on the picture you'll see the first floor icon is in the middle, the second floor on the right en the 3rd floor on the left. no big problem but was this meant to be? :)

https://imgur.com/V1ujILq  (https://imgur.com/V1ujILq)

another question. any plans on making the corner houses(hostels) in NMT3 ? I can't seem to find them anymore. and what about the corner versions of the bakery, blacksmith, clothier and tavern in the different texture styles of NMT3?


the icons for floor 2 and 3 are the same but mirrored left and right.
the right one has the stairs to the right and go to the right of the 1st floor. (which is the 2nd floor)
the left one has the stairs to the left and go to the left of the 1st floor. (which is 3rd floor)

the icons were too tiny to try to make the 3rd one looking more like a 3rd floor, so i focused more to give indications with the stairs to the left or right.


i am not sure yet if the corners will be back yet, but whatever i ll do, all the NMT and missing NMT pieces will go the the RK Editor Edition.
RK Editor Edition will kinda be the real NMT 3.0 complete and will contain all the personally cool items i made in all mods.

It will kinda be a : in between with a RK Megamod and a NMT3.0 with a TheNorth submersive play mod.
Title: Re: NMT3.0Series: MultiFloors for 1.0.7 Beta 3 and +
Post by: wiscoke on December 09, 2017, 03:15:54 AM
I'll hope the cornerhouses will be back. you can make nice looking cities with it. I was thinking of doing a remake of one of my cities called Mayonaise,  but this time with canals. the cornerhouses would give it the same amazing effect like in the first version of this city (http://steamcommunity.com/sharedfiles/filedetails/?id=626585888) (http://steamcommunity.com/sharedfiles/filedetails/?id=626585888))
Title: Re: NMT3.0Series: MultiFloors for 1.0.7 Beta 3 and +
Post by: RedKetchup on December 09, 2017, 04:53:22 AM
Quote from: wiscoke on December 09, 2017, 03:15:54 AM
I'll hope the cornerhouses will be back. you can make nice looking cities with it. I was thinking of doing a remake of one of my cities called Mayonaise,  but this time with canals. the cornerhouses would give it the same amazing effect like in the first version of this city (http://steamcommunity.com/sharedfiles/filedetails/?id=626585888) (http://steamcommunity.com/sharedfiles/filedetails/?id=626585888))

yeah i know. i ll see what i can do :)
Title: Re: NMT3.0Series: MultiFloors for 1.0.7 Beta 3 and +
Post by: Maldrick on December 09, 2017, 07:18:16 AM
I'm a huge fan of the corner houses, too.  Really loved what you did with that and the hostel and production buildings in 2.0. Makes for very stunning city blocks when everything is rowed up together visually, with markets and shops on the ground floor.
Title: Re: NMT3.0Series: MultiFloors for 1.0.7 Beta 3 and +
Post by: RedKetchup on December 09, 2017, 07:28:25 AM
Quote from: Maldrick on December 09, 2017, 07:18:16 AM
I'm a huge fan of the corner houses, too.  Really loved what you did with that and the hostel and production buildings in 2.0. Makes for very stunning city blocks when everything is rowed up together visually, with markets and shops on the ground floor.

yeah this is why i made those :)
Title: Re: NMT3.0Series: MultiFloors for 1.0.7 Beta 3 and +
Post by: RedKetchup on December 09, 2017, 07:30:30 AM
for the moment, i am redoing all the vanilla buildings... only 1 i left it as it was : the tavern, i love it so much as it is.
then i have my mining center to do and my river "clay/sand - brick/glass" center to do.
Title: Re: NMT3.0Series: MultiFloors for 1.0.7 Beta 3 and +
Post by: Maldrick on December 09, 2017, 07:33:52 AM
Very much looking forward to it. :)