Creepy Cemetery v1.0
http://worldofbanished.com/index.php?action=downloads;sa=view;down=179 (http://worldofbanished.com/index.php?action=downloads;sa=view;down=179)
Creepy Cemetery v1.0 :o
(http://worldofbanished.com/gallery/37_09_02_17_8_06_08.jpeg)
This mod was a request to get a fenceless cemetery.
I also added a metallic fence cemetery and a decoration crypt (ghosted).
Since people liked alot the metallic fence, i gave the opportunity to use it as a fence ( i made a full set of possibilities, even diagonals)
Get your Creepy Cemetery today !
Enjoy !
dang my eyes i thought it said creepy creamery. i blame that one on abandoned.
Wow, that was fast :o
Hey, small idea for a future update - can you add one or two sections of broken, crumbled, dilapidated wall? That would help for a really creepy cemetery... :D
i shouldn't say this but next they'll want black cats,witches,and jack-o-lantern pumpkins too. hmm ghosts.....
Quote from: brads3 on February 09, 2017, 12:03:03 PMjack-o-lantern pumpkins
well, xmas is done... halloween up next... as long as we don't get easter bunnies... ::)
:D
Quoteas long as we don't get easter bunnies...
Here bunny, bunny. Here wabbit. :D
i wished at some point to add some .... gargoyles on top of the pillars.....
but i never got enough money to buy the 3D i wanted :P
hi Red, show us which model you want to buy. Maybe some of us can chip in a little bit.
This is a great mod. Something different yet it fits right in. But one suggestion if you ever do an update - Gothic Cemetery might be a better name than Creepy Cemetery, especially if you add some gargoyles.
@brads3 oh, a haunted creamery, with white ghost cows yes! And black cats and Halloween pumpkins and don't forget spooky dead deco trees.
@Paeng crumbling wall section, what a good idea.
@elemental Gothic Cemetery would be a good name
@Hawk LOL :) Easter bunny and Easter egg hunt.
@RedKetchup another great mod and lots of happy mod users. Thank you
@RedKetchup I am sure many of us would love to help sponsor a 3D model or 2. :)
Great stuff Mr. Red.
if i talked about gargoyles...
when i started to draw this fence, i was looking at a picture of a 3d cemetery starting kit ... and i didnt enough money to buy it back in time...
so i was trying to do something based on what my eyes were seeing : https://www.turbosquid.com/3d-models/cemetery-starter-set-tomb-ma/712843 (https://www.turbosquid.com/3d-models/cemetery-starter-set-tomb-ma/712843)
while i was drawing something similar to these fences... i was looking at the gargoyles at top of the pillars and i found them so cute ^^
but i am NOT a 3D Sculptor ^^ , doing a sculpture from nothing ... very bad at it
i dont want you to buy it !! it is too late now ! my mod is released, and that sell doesnt worth it anymore for a very small visual update.
pfffft ... $39 is not a problem.
@RedKetchup if you want them, and you will release an update for your mod, I will sponsor the project. Just say "thank you, I would love to mod it", then voila, all yours.
It's the least I can do, you've released so many amazing mods, it's definitely worth it to me to donate to your passion project. :)
nan, dont do it for just a thing or 2 ... maybe Kralyerg has some gargoyles to send my way that i can maybe "adapt" :)
Okes :) But, if there is something in the future you do want to do, but the $$ is on a pre-done model, just put a call out on the forum here, many of us would love to help. :)
The only gargoyle model I have is this:
(http://i.imgur.com/UCu6VvS.png)
But it's 100,000 polys.
Here's the 1,000 poly version after running it through 3DSMax's Optimizer thing:
(http://i.imgur.com/X29kfTj.png)
That thousand poly version looks like something out of Transformers. ;D
yeah Kid just sent me it, exactly the same
i made a first pass, from 113,411 poly to 21,029 poly... but still too high ^^ i ll need to do a 2nd pass :)
8k !!! but still too high if i want to add like 2 or 12-20 of them LOL
5k ! starting to be a better amount :)
Not looking bad there Red. ;)
@RedKetchup looks great :)
I agree, the 1,000 one does look like a Transformer or something similar :D
(which is not a bad thing, haha)
Quote from: QueryEverything on February 10, 2017, 05:51:06 AM
@RedKetchup looks great :)
I agree, the 1,000 one does look like a Transformer or something similar :D
(which is not a bad thing, haha)
what makes the difference is i preserved the head over a certain limit (after downed it to 20-40%)
and i worked alot more on the wings and the corps. and then i rebuilt it in 1 single piece.
i will see in game if there is some holes made....
but for now i am back to the railroads over NMT canals
Woohoo!
My heart rejoices greatly for each new mod release a fantastic @ RedKetchup. Thank you for "Creepy Cemetary" and "Training Camp". I did not expect that the "Watch Tower" provides meat: Bison, Goose, Bear, Boar, etc. Great idea
When removing a piece of the cemetery fence or the crypt, it causes a fatal error exception crash. Is there any way around this?
Here's a screenshot. As soon as that one fence piece gets removed, the game crashes. Same with the crypt. The crash occurs when demolishing reaches 100%.
(https://thumb.ibb.co/nNCvfQ/right_before_crash.jpg) (https://ibb.co/nNCvfQ)
Hi
@Banished and Used i am sorry to say i have no idea about the bug problem you have. i again added this mod to my mod list and started a game when i have built every pieces that mod has and i used all the trash button that are on every pieces (but the 2 cemetary itself which need the remove building from vanilla toolbar) and as you can see the screenshot , everything has been removed without any trouble.
so it doesnt look a repeatable bug and cant repeate it. i suggest to let it there, simply.
*waves to
@Banished and Used welcome to the forum, very happy to see you here as well!
Shame
@RedKetchup wasn't able to replicate the bug for you. :(
Not sure if anyone else has had the same problem. What a shame.