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Small Town Row Houses 1.20

Started by kid1293, February 21, 2016, 08:43:07 AM

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kid1293

@Turis - I would gladly combine all my mods into one, but I think
it's not fair if you want only some of them. I have seen comments
on CC and NMT that they are too big and all that.

Discrepancy

re: the iron requirement,
I vote to leave it as is. It works well with vanilla banished, while at the same time, gives a challenge if using Colonial Charter 1.6+.

What if another 'recipe' for the blacksmith was to make 'Iron (Iron Ore + Firewood /or Coal)', along with the normal tools?
It would be similar to RedKetchup's NMT's Apiary which can create beeswax for CC.

:)

trading posts are looking good.

kid1293

@Discrepancy - If I make a recipe in the blacksmith to make iron from iron ore
my mod will flag red together with CC. I am proud to have it green this far.
It means it's only dependent on vanilla game. I like to have it that way.
They never make it easy (CC I mean) but you could use their 'Iron is Iron' mod
to have iron as in vanilla Banished. Hope it's OK to post a link.
http://colonialcharter.com/index.php/forum/kralyergs-kave-of-krazy-kontraptions/2258-iron-is-iron

Discrepancy

No problem for me. I like the challenge with it anyway.

kid1293

A short news-flash for the fisherman:

gerns


kid1293

#111
 :)

Version 1.06 is up in the download section!
No changes to the old rowhouses, just a small waterfront addition.

Turis


gerns

i wish i knew why row houses does not show up any more in my game .it's green in my mods yet no show ----i love it .i tried placement but no help?

kid1293

You must have changed something.
Or did it happen when you updated the rowhouses?
I have never had any problems with updating.
I try not to touch old stuff when I add a new version.

Start a new game (as a test) and see if the button is there.
If it is then something must have happened to your savegame.

RedKetchup

make sure the name of the .pkm is good
> > > Support Mods Creation developments with Donations by Paypal  < < <
Click here to Donate by PayPal .

kid1293

About the livestock trader, @kralyerg solved it.

gerns

okay re downloaded from other site ,exchanged it with the one in my saved game and everything is working great.other site zip says rowhouse 106.the one here just said rowhouse

RedKetchup

> > > Support Mods Creation developments with Donations by Paypal  < < <
Click here to Donate by PayPal .

kid1293

It was you and kralyerg telling me to use create_002 for plopping the animals in the pen.
The game also needs a create_001 in the mesh to function properly. Kralyerg didn't find
it at first but had a second look...