MODS Garage > Mod Discussions 107
DS - list of up to date DS mods
Discrepancy:
Thanks to The Pilgrim and Kid1293 for making this a sticky post.
All of my mods are going through various updates, and for the time being new content is only going to be minor additions.
I want to put the effort into getting all of my mods up to 107 standard and within the new toolbar.
This required some reworking on the 'base' code of the DS mods toolbar.
Here is the list of the up-to-date mods: I will keep this list updated as I update the mods
Styth Tower - v2.2 - (15 Dec 2017)
DS Small Village: Homes - v1.3.2 - (15 Dec 2017)
DS Small Village: Storage - v1.2.2 - (15 Dec 2017)
DS Tunnel Mine - v2.0 - (20 Dec 2017)
DS Tunnel Mine (CC edition - Iron Ore) - v2.2 - (20 Dec 2017)
DS Wagon Vendor - v2.2 - (21 Dec 2017)
Better Stock Pile Storage - v1.2.1 - (21 Dec 2017)
Better Stock Piles - v1.2 - (21 Dec 2017)
Banished UI: Town Names - v1.0 - (23 Dec 2017)
Banished UI: Maps - v1.2 - (24 Dec 2017)
Banished UI: Mod - v1.1 - (24 Dec 2017)
Banished UI: Professions - v1.2 - (24 Dec 2017)
DS Crest Blacksmith - v1.1 - (24 Dec 2017)
Horn Carrots - v2.1 - (25 Dec 2017)
DS Bryce's Butcher - v1.0 - (25 Dec 2017)
DS Fences and Decorations - v1.3 - (25 Dec 2017)
DS Fruit & Veg Barn - v2.0 - (26 Dec 2017)
DS Blast Furnace & Industry Mining - v1.1 - (31 Dec 2017)**may require patch, see below
DS Terrains And Climates - v1.0 - (12 Jan 2018)
DS Small Village: Services - v1.1.2 - (14 Jan 2018)
DS Stone Hovels - v1.4 - (21 Jan 2018)
DS Market Harborough Old Grammar School - v1.0 - (25 Jan 2018)
Hazel Tree - v1.0 - (27 Jan 2018)
Almond Tree - v1.1.1 - (27 Jan 2018)
DS Tunnels - v2.0 - (01 Feb 2018)
Small Town Home - v1.1 - (02 Feb 2018)
DS Stone Bridge - v1.2 - (05 Feb 2018)
DS Bridge Crossing - v2.0 - (01 Mar 2018)
DS Chapel of St. Ernest - v1.0 - (02 Mar 2018)
DS Roasted Nuts - v1.1 - (04 Mar 2018)
Banished UI: Town Names - v1.1 - (07 Mar 2018)
DS Globe Theatre - v1.0 - (11 Apr 2018)
Banished UI: Event Log - v1.0 - (11 Apr 2018)
DS Neubert Smith Shop - v1.0 - (13 Apr 2018)
DS Jetty & Bridge - v2.1 - (20 Apr 2018) **see below for patch to v2.1.1
DS Oil Mill - v1.0 - (26 Apr 2018)
DS Fulbert Wright Housing - v1.0 - (17 Nov 2018)
DS Fuel Market - v1.0 - (19 Nov 2018)
DS Fulbert Wright School - v1.0 - (23 Nov 2018)
DS Mead Brewing - v1.0 - (1 Jan 2019)
DS Ale House - v3.0 - (06 Jan 2019) - LITE version
DS Thompson Trade Merchants - v2.2 - (14 Jan 2019)
Banished UI: Minimised Toolbar - v1.0 - (24 Jun 2019)
DS Small Village: Production - v1.1.1 - (25 Jul 2019)
DS Timber Mill - v2.2 - (29 Jul 2019)
DS TownHouses - v3.0.2 - (30 Jul 2019) *modular version of mod available from Nexus Mods.
DS Log Homes - v1.0 - (12 Aug 2019)
DS Industry Mining - BETAv.05 - (29 Aug 2019)
special Beta version mods:
DS Celtic House & Village - v.beta02 of v2.0 - (15 Jan 2018)
DS Guild Storage - BETA01 - (10 Feb 2018)
Patches:
DSJettyAndBridgePatchToV211.pkm - Important patch mod for v2.1 of DS Jetty & Bridge, updates to v2.1.1
DSJettyAndBridgePatchForTheNorth.pkm - not required for latest beta version of the North.
DSBlastFurnacePatch.pkm - Important patch mod to fix issue of Blast Furnace unable to be built.
DSmodsCharcoalPatch.pkm - changes Charcoal to an Industrial Fuel.
DSmodsDSStoneHovelsPatch.pkm - for use with Natural Diversity & Stone Hovels, alters build costs and fuel use.
all of these mods above will work together - except for the 2 DS Tunnel Mine mods, you can only use 1 of them at a time. :)
Alternate downloads and old versions of many of my mods are available at NexusMods. Also current versions available in the Steam workshop.
Discrepancy:
I suggest using the following load order for my mods:
** top of list
Banished UI: Minimised Toolbar
Banished UI: Event Log
Banished UI: Mod
Banished UI: Town Names
Banished UI: Maps
Banished UI: Professions
DS Industry Mining (BETAv.05)
Better Stock Piles
DS Log Homes (v1.0)
DS TownHouses (v3.0.2)
DS Timber Mill (v2.2)
DS Small Village - Production (v1.1.1)
DS Thompson Trade Merchants
DS Mead Brewing
DS Ale House (v3.0)
DS Terrains And Climates
DS Fuel Market
DS Fulbert Wright Housing
DS Fulbert Wright School
DS Oil Mill
DS Jetty and Bridge
DS Neubert Smith Shop
DS Globe Theatre
DS Stone Bridge
DS Blast Furnace (don't use if using DS Industry Mining)
DS Bridge Crossing
DS Market Harborough Old Grammar School
DS Small Village - Services
DS Small Village - Storage
DS Small Village - Homes
DS Tunnel Mine (CC version or normal version)
DS Roasted Nuts
DS Bryce's Butcher
DS Stone Hovels
DS Wagon Vendor
DS Tunnels
DS Chapel of St. Ernest
DS Fences and Decorations
DS Crest Blacksmith
DS Fruit & Veg Barn
Better Stock Pile Storage
Styth Tower
DS Roads
Almond Tree (**not needed with DS Roasted Nuts)
Hazel Tree (**not needed with DS Roasted Nuts)
Pick & Hen Tavern
Christmas Tree
** bottom of list
if playing with the mod: THE NORTH,
** top of list
The North - v6.1 by Tom Sawyer
DS Log Homes (v1.0)
DS Mead Brewing
DS Ale House (v3.0)
DS Timber Mill
DS Industry Mining in the North - beta02
DS Jetty & Bridge
DS Neubert Smith Shop
DS Thompson Trade Merchants
DS Globe Theatre
DS Bridge Crossing
DS Market Harborough Old Grammar School
DS Small Village - Storage
DS Small Village - Homes
DS Roasted Nuts
DS Bryce's Butcher
DS TownHouses
DS Stone Hovels
DS Wagon Vendor
DS Tunnels
DS Chapel of St. Ernest
DS Fences and Decorations
DS Crest Blacksmith
DS Fruit & Veg Barn
Better Stock Pile Storage
** bottom of list
Tsar Lyagushka:
Hello @Discrepancy I use some of your mods in some of my settlements as I like the atmosphere they give. I was wondering, is there a French version of your mods ? :)
If not, I will be glad to provide it.
Glenn:
Thank you DS, this is a very helpful list.
Could you please explain the difference between Industry Mining in the North and Blast Furnace & Industry Mining Advanced.
Do you need both of them?
Treylw:
Hey @Discrepancy Love the mods :^)
I recently updated to the Megamod 8 @kralyerg released on the other the CC site and it has your Jetty & Bridge v2.1 in it. And am hyped to test out this Stone Bridge mod you made soon.
anyway, I was wondering if either you or Kralyerg know if I can just put the patch DSJettyAndBridgePatchToV211 for it in my mods load order above Megamod or if I should get the mod itself, put above Megamod then the patch above that? or since I'm using Megamod, I just can't do the patch? (I'm really not sure if I should have asked here or there, but I tagged both of you to make sure.)
I'll try testing it while waiting, just checking for an opinion about it is all. (concerned about it exploding my game or something is all. lol)
Thanks again for the awesome mods, both of you. :)
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