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#2
Mod Talk / Re: mod translation
Last post by ZPL - July 19, 2024, 06:27:51 PM
it isn't working.
#3
Mod Discussions 107 / Re: Kid - Settlers V1.01
Last post by john_doe101274 - July 19, 2024, 01:58:06 PM
I do a little modding, but I can't do the models. If you send me the source I can make a personal fix for myself like I did with KidForestTrader and let you know what road numbers didn't conflict with anything (looks like the 140 range might be free).
#4
Mod Discussions 107 / Re: Kid - Settlers V1.01
Last post by kid1293 - July 19, 2024, 01:16:57 PM
@john_doe101274
Somehow it wasn't an obsession, it was a fun hobby.
I am glad that you like the job that has gone into it.
I have found peace with being retired. I always hope
there will come more modders.

If there is anything in the source code you need,
tell me and I can send it over. :)

#5
Mod Discussions 107 / Re: Kid - Settlers V1.01
Last post by john_doe101274 - July 19, 2024, 09:45:32 AM
I personally can work around it since I don't use those particular DS roads (often). I am debugging a bunch of stuff and posting findings in places where they might be useful. I really appreciate your monumental efforts over the years.
#6
Mod Discussions 107 / Re: Kid - Settlers V1.01
Last post by kid1293 - July 19, 2024, 09:38:06 AM
Hi.
I wasn't aware of the CC numbers when I made the mod.
If I feel it is needed, I will look into it.
Up until now, it is only you who has commented.

Yes, semi-retired... :) :)
#7
Mod Discussions 107 / Re: Kid - Settlers V1.01
Last post by john_doe101274 - July 19, 2024, 06:53:16 AM
I know you are in semi-retirement mode, but I have identified something of note. Not a bug per se, but the roads here (which are awesome, thanks) use the same road numbers as DS Roads, thus each will overwrite all other roads of the same number if both are installed.

Roads from Kid Settlers overwrite DS Roads (and vice versa) as follows (I tested this in MM8 but I assume it is the same numbering in standalone DS Roads v4):

Blocking Dirt Path   = Wood Road 01 Alt45
Dirt Path      = Wood Road 01 Alt90
Wood Path Grass   = N/A
Wood Path Dirt      = Wood Road 03
Stone Path Grass   = Wood Road 02
Stone Path Dirt      = Wood Road 01 Alt135

 I don't have the numbers for EB Roads V17005 or RK City Roads v2.2b, but

Here is a pertinent quote from Kralyerg:

"You know how you can build a Stone Road directly on top of a Dirt Road, but not the other way around?  That's because roads have a hierarchy system where some roads can be built on top of others.  It's a numbered system, where the lower numbered roads can be built directly on top of higher numbered roads.

Here's some numbers.


-Colonial Charter AND VANILLA ROADS:

Red Brick Road    4

Brick Road    5

Quay Road    6

Moss Road    9

Stone Road    10

Sandstone    11

Gravel Road    12

Soil Road    14

Country Road    19

Dirt Road    20



-COLOR ROAD MOD:

White Road    22

Black Road    23

Brown Road    24

Purple Road    25

Blue Road    26

Green Road    27

Yellow Road    28

Orange Road    29

Red Road    30



-GRASSY ROAD MOD:

Gravel Road    38

Sandy Road    39

Sand Road    40

Desert Road    41

Plantation Road    42

Pasture Road    43

Crop Road    44

Swamp Road    45

Marsh Road    46

Verdant Road    47

Grass Road 3    48

Grass Road 2    49

Grass Road    50

Transparent    51



-DS ROADS MOD by Discrepancy:

Wood Roads

110-115


Stone Roads

120-139


Gravel Roads

150-154


Wood Chip Roads

160-161


Dirt Roads

170-177


Grass Roads

190-192


Garden Patch Road   

195



-End of Roads Mod by WinTin:

Dirt Road

900-914


Stone Roads

930-944


Earth Roads

960-974



So remember. The lower the numbers can be built right on top of higher numbers.

Side note: If two different roads accidentally have the exact same numbers (which has happened), then when you build a single square of the second road, every square of the first road will instantly turn in to the second road.  It's a weird thing the game does when it gets confused about which road you're laying because of the hierarchy numbers."
#8
Village Blogs / Re: Abandoned - Riverboat Depo...
Last post by Abandoned - July 18, 2024, 07:02:08 AM
Kid Patchwork has been released.  Find info and link to download here:

https://worldofbanished.com/index.php?topic=4436.0
#9
Village Blogs / Re: Abandoned - Riverboat Depo...
Last post by Abandoned - July 18, 2024, 07:01:02 AM
 :) Thanks Glenn  :)
#10
Village Blogs / Re: Abandoned - Riverboat Depo...
Last post by Glenn - July 17, 2024, 04:11:23 PM
Thank you, another lovely story