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Poll : New Livestock package.

Started by RedKetchup, August 28, 2014, 02:39:22 AM

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RedKetchup

#45
what i see , the plant = lettuceleaf and the bucket= lettuce. i reopend the fbx and while selecting the bucklet, and gone to editable poly, at top it was still writen 'lettuce' so i changed it to 'milk' and re-exported

if i try to compile it says '(null)' ,  but if i put now the line in milkmesh.rsc:

         String _subObject = "milk";

i dunno if it accept it but i get error : cant find lettuce.rsc <= he is back to that, so there is something somewhere where is tag 'lettuce' , how does he knows that lettuce.rsc 'should' exists ?

LOL


Edit: the lettuce.rsc => lettuceTextures => lettuce.png (repainted in white)
so in the fbx it needs to paint the bucklet with the white(old green-ish) so it has certainly a link to it, he knows what to take to paint it, but i cant find where it s written in the fbx :(

this is why i asked your help.


if we cant get that fixed, that mean the lettuce crop MOD will be in conflit with it.
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graphite

ModelDescription model
{
   MeshGroup _meshes
   [
      { GraphicsMesh _mesh [ "Models\LettuceMesh.rsc" ] } //here is another ref to it, and where its being called from
   ]
   int _displayIndex = 0;
   int _subIndex = 0;   
   bool _randomIndex = false;
}

you will have to find them all ... ;)

RedKetchup

in my rawMaterialMilk i have :

ModelDescription model
{
   MeshGroup _meshes
   [
      { GraphicsMesh _mesh [ "Models\MilkMesh.rsc" ] }
   ]

   int _displayIndex = 0;
   int _subIndex = 0;   
   bool _randomIndex = false;
}


but if in the .fbx it mention it ... where i find it ??
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RedKetchup

effectively, in the .fbx he knows very well ! i even found the name !!! but i dunno how to change it !!! HELP @graphite    !!!!!!

check the screenshot. i ve gone it the 'animation menu' => parameter editor => picked track => and it s right there : lettuce and under it : Diffuse color: map #3 (lettuce.png)

but cant find how to change the lettuce.png to milk.png /CRY
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graphite

#49
okay that indicates that you have not applied the NEW textures you made to the models, I'm surprised it didn't bitch when it could no longer find the old ones :)

go to my thread here: http://shiningrocksoftware.com/forum/discussion/1956/graphites-shed/p2

there I explain how to apply textures to models in 3dsmax.

Also go into the UI dir: there are more references to it there, check them all red ;)

For those new to modding, this is what happens when you try a Jerry Build ... you will spend so much time chasing why it won't work, that your better off making your own asset templates, and starting with a clean slate ;)

RedKetchup

i didnt applied the change, i only open the lettuce.png with photoshop and i colored the green with white and re-saved. and later on you said the same thing, to go color the green to white. nothing about i needed to go in 3ds max and change something (out to select the plant and delete ^^)

about my UI dir , everything is changed there.


gonna go check your tuto, i just hope it is written in a way i can get what you mean ^^
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Nilla

Maybe pigs would be nice to look at but don´t bring any new aspects to the game (cows looking different) I would rather prefer milk from the cows!!! Hope you will get it. :)

RedKetchup

i ve worked like 60 hrs on that so far /shrug. me too i want it ! lol

so @graphite i did what you said in your link, i did it and saved and now.... it tells me (LOL):

Warning: Source resource 'E:\Banishedkit2\example\dairy\MaterialInstance\01-Default.rsc' does not exist, and compiled resource not found in pack!



LOLLLL
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RedKetchup

#53
oh i think i found how to rechange the name, in the Schematic view :)
it was written 01-default there. i re-written milk......





.......


....... trying to compile ........


......


YES !! it passed !!!!!!

deleting all lettuce files ..........


passed again !!!!!!!! i need to test that lololll
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graphite

60 hrs hell man, you can't stop now LOL

go into the material editor and give the material the same name as the imaged used.

01-default is a 3dsmax naming convention for materials; lol


RedKetchup

i did and it passed, i deleted all lettuce files from my dir.......


i think...... i will never be able to hear or see that name: LETTUCE of my life !!!!!!!! lol


BIG THANKS TO YOU GRAPHITE !!!!!!
you helped me ALOT !!!!! <3
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graphite

#56
NP RED ;)

Mission Complete ... time for celebrations


RedKetchup

#57
Look at that ! look at that !

it isnt just ... BEAUTIFUL ????






hahaha

sooooooooo HAPPY !


now i m gonna check if i can get back to those little icons i had before in first attempts :)
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Bong

Congrats @RedKetchup, you really put some effort here  :)

Are you planning on other features like cheese or something similar?

RedKetchup

#59
oh I wish !

i have thousands of ideas LOL

the time it will take for each idea ??? lol thats another thing LOLLLL


EDIT: Not any better ? what you think
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