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New Medieval Town version 1.02

Started by RedKetchup, May 22, 2015, 02:15:11 PM

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RedKetchup

ok, cause i dont have that version anymore lol. all version i have is a 0.7 and new one with new stuff (corners.... archeology... hostel....) ^^
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chillzz

my replies with the unzipped dropbox links still work if needed ;)
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Xenon89

#47
Quote from: RedKetchup on June 16, 2015, 04:41:51 PM
yes :) all of them. even if you see a little red warning when you enable mods, doesnt mean thats bad, it only warn you that something will be share or take the value of the ones that come first in the mods list :)

Okay, thats great :) I was just wondering, because the CC mods are using a backery as well. Do you know with kind of apiary is in that CC mod?

And one further question about your houses. What amount of fuel are they consuming? Comparable with normal stone houses?

RedKetchup

Better than stone house !!!!

stone house =
   float _temperatureForFuel = 50.0;
   float _fuelPerResource = 90.0;


New Medieval House =
   float _temperatureForFuel = 48.0;
   float _fuelPerResource = 98.0;


it starts to use fuel 2°F sooner but very more effective. 98 fuel per ressource ( 90 for stone house, 80 for wood house ).
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Xenon89


DesoPL

Can't wait for more updates really, through i not sure. If i might ask you to make some dock houses like i show before from Witcher 2 screenshot.

Also... What about some tents?

RedKetchup

some tent vendors ? with a very low stock ?
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DesoPL

Quote from: RedKetchup on June 17, 2015, 02:29:47 PM
some tent vendors ? with a very low stock ?

Yes and houses what requires low food etc.

Xenon89

A further question about your mod regarding the combination with the newest CC Mod. I started a game with both of the mods and the CC mod replaces the milky cows from your dairy mod into the friesian ones of the CC. Do they produce the "same" milk which is used in your creamery?

RedKetchup

New Medieval Town doesnt provide milk yet, only in the future patch tommorow (or day after)

once the patch v1.1 hits,
i think mine is a bit more 'generous' but to be verified with CC moddler.

if you ll put mine on the list you will get my numbers, if you ll put their first , you will get their number

if we want to compare creamery 3.0 and New Medieval Town patch 1.1 (tommorow) it will be same number as old cremery 3.0
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Xenon89

Ah okay, im sorry. But you will include your creamery in the medieval mod? Will you upload the update on steam workshop?

RedKetchup

the dates : July 1st on wob, july 4th on steam.
i can maybe delay it the 24hrs. i dunno possible
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Xenon89

Ah okay, then i will get the update automaticly :)

assobanana76

I have a question about the water tower ..
why the water is not present in any home?
I something wrong?
maybe it has something to do with my TP in which I set a 100 water storage?
how much water makes the water tower?
if you find grammatical errors have to be angry with GoogleTranslate! however, I am studying!!

RedKetchup

illimited. the resource is create from nothing in reality. just need work time.
water is edible. should go in your house. unless maybe you have another mod that say the opposite (like fountain mod??)
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