hi, i tried to model a new old mosque. and i try to export to banished. it always show a Y-up, but i'm pretty sure if my fbx export was a z-up.
Joke: Don't ever build on the tornado alley!
which software you use ?
autodesk maya
i figured it out, i'm rotating my model to Z axis, then freeze transform, and rotating again to -90. export as Y-up
sweet :) now just need to add some textures to it :)
8)
Nice looking model.
thanks :D