World of Banished

Conversations => General Discussion => Topic started by: RedKetchup on September 26, 2014, 01:13:12 PM

Title: OH a new toolkit version ! Workshop beta !
Post by: RedKetchup on September 26, 2014, 01:13:12 PM
http://www.shiningrocksoftware.com/2014-09-26-steam-workshop-beta/
Title: Re: OH a new toolkit version ! Workshop beta !
Post by: Pangaea on September 26, 2014, 03:35:02 PM
It's only for Shite? :(

Hopefully he updates the modkit for other users too. I wouldn't touch that place with a ten-foot pole.
Title: Re: OH a new toolkit version ! Workshop beta !
Post by: irrelevant on September 26, 2014, 04:38:18 PM
Quote from: Pangaea on September 26, 2014, 03:35:02 PM
It's only for Shite? :(

Hopefully he updates the modkit for other users too. I wouldn't touch that place with a ten-foot pole.
Yes, I do not like Steam at all.
Title: Re: OH a new toolkit version ! Workshop beta !
Post by: RedKetchup on September 26, 2014, 05:14:35 PM
bah me steam doesnt matter to me, i never go on their stuff. i have a launcher but thats all. i am used to have launcher since blizzard has one for warcraft.
Title: Re: OH a new toolkit version ! Workshop beta !
Post by: slink on September 26, 2014, 06:27:39 PM
It's available to everyone else, too.

"There's a new Banished Kit required for using the features of Steam workshop. Version 1.0.4 Build 140925 Beta. If you're not using steam, you can still update to the latest patch and download the new mod kit."

http://www.shiningrocksoftware.com/mods

Edit:

Changes for Banished build 140925

    - Updated to latest FBX sdk. This required moving x32 and x64 builds into their own folder since the dll name is the same for both 32 and 64 bit versions.
    - Added support for a cmd.txt file that contains command line parameters. cmd.txt must be in the same folder as the executable.
    - Added command line parameter /bin that tells the game where the main /bin folder is located relative to the executable. This allows a single bin/WinData folder to be used along side the x32 and x64 versions of the game.
    - Added a new variable to PackageFile resources, 'String _preview = "pngOrJpgPath";' This is a square preview image that is used when uploading mods to steam workshop. If not set, no preview image will be uploaded to steam.
    - Added Steam Workshop support. Mods can be created, updated, downloaded, and browsed in game. Any updates to subscribed mods will download automatically. A reload is required once downloads are complete.
    - Fixed tooltip text going outside the background boundaries.
    - Fixed combo boxes not displaying correcly after being enabled, disabled, then re-enabled.
Title: Re: OH a new toolkit version ! Workshop beta !
Post by: rkelly17 on September 27, 2014, 07:15:57 AM
Being a Steam user I got the new version of the modkit. @RedKetchup, I found a bunch of files in the new version referencing stone fences. The files are in the folder fences under resources\models. Maybe they were in the old kit too, but I never noticed.
Title: Re: OH a new toolkit version ! Workshop beta !
Post by: RedKetchup on September 27, 2014, 07:46:16 AM
thats what i used, the stone fence inside the fence folder
Title: Re: OH a new toolkit version ! Workshop beta !
Post by: canis39 on September 27, 2014, 03:38:09 PM
It's so funny to me, the folks that dislike Steam feel the need to vocalize their dislike so often, and with such vehemence. Why, I wonder? Why is it so important for you that everyone else knows that you dislike Steam?
Title: Re: OH a new toolkit version ! Workshop beta !
Post by: slink on September 27, 2014, 04:33:55 PM
So that non-Steam sources for games don't disappear forever?  But it was reasonable this time because the thread OP implied that, once again, only Steam users got the update.  That turned out not to be true, but many people don't read the entire thread or investigate the issue before responding.
Title: Re: OH a new toolkit version ! Workshop beta !
Post by: irrelevant on September 27, 2014, 04:56:56 PM
My apologies, I was just socializing (something I'm not very good at), I didn't realize it was a sensitive topic <<adds Steam to the list with religion and politics>>  ;)
Title: Re: OH a new toolkit version ! Workshop beta !
Post by: canis39 on September 27, 2014, 06:26:11 PM
Folks on another forum I frequent do the same thing - they take every opportunity to mention how much they dislike Steam. I don't see what purpose it serves. Random forum posts are unlikely to have much effect. If you don't like Steam, make your feelings known to game developers.
Title: Re: OH a new toolkit version ! Workshop beta !
Post by: slink on September 27, 2014, 06:32:10 PM
I'll stop saying I don't use Steam on forums if people stop telling me on forums to get such-and-such on Steam.   ;D
Title: Re: OH a new toolkit version ! Workshop beta !
Post by: RedKetchup on September 27, 2014, 07:44:18 PM
i guess people got some bad events, i dunno i never got any problem.
Title: Re: OH a new toolkit version ! Workshop beta !
Post by: rkelly17 on September 28, 2014, 07:05:03 AM
I can understand why people don't like Steam. I hated it when Civ 5 forced me to get Steam to play the game. Now I am fine with it, though I don't frequent the forums there--too much inane chatter and misinformation. The workshop for Civ 5 has some very nice mods and it is usually, but not always (  >:( ) easy to subscribe to a mod. Most of the good mods are available on other sites with better discussion, so up to this point Steam hasn't sucked all the modding energy away from the same sites that had the good Civ 4 mods. Maybe the same will be true for Banished. I suspect that any indie game developer needs the sales from Steam to keep going, along with GOG and Humblebundle. And if I hadn't discovered Banished on Steam I wouldn't have found all of you.  :)

I can also understand why people need to go on rants. I do it all the time, myself. Very cathartic. As long as they are intelligent rants, of course.  ;)

Title: Re: OH a new toolkit version ! Workshop beta !
Post by: Pangaea on September 28, 2014, 11:00:31 AM
The above are some of the reasons I dislike the steaming turd :D I hate that container application that is present for no good reason at all, and don't want it portbombing all the time. But more importantly, I don't like DRM, so I stay away from steam and support GOG instead. The way I use my computer there are only disadvantages to having stuff on steam, which is why I own nothing there, and haven't installed it since I bought a new computer (I did some betatesting before, which sadly required steam). I like to keep in control of my own computer, which means no DRM if I can help it. And looking a little farther ahead, I want to support companies with practices I support, and it would be a dying shame if a few years into the future everything is tied to steam. It's how these things usually play out. At first prices are low to get customers, then prices go up, consumer rights/practices gradually disappear and you're left in a bit of a shit situation with a near-monopoly distributor in control of most matters. Sadly humble bundle has become steam bundle now (they were great before), so if there is something interesting, I make sure to buy them on GOG instead, or directly from the developer.

However, in these times, where it's nigh on impossible to buy a new game that isn't tied to steam, that means I don't buy new games. Which is fine really, as most new games are a bit crap anyway. I'm not into shooters, so that 80% of the games I guess :D and many other categories aren't very interesting either. But I love the old games I have, so that's fine, for the most part. It's why these new indie games are great for me, because there is genuine creativity in them, and they offer something different that the usual big dogs would never dare to do, because it's not a guaranteed big seller.

Back on topic, is there any real changes in the new modkit, have there been any bug fixes that you have discovered?
Title: Re: OH a new toolkit version ! Workshop beta !
Post by: slink on September 28, 2014, 11:07:39 AM
Well, so far I seem to have encountered a new situation.  I won't call it a bug, because I probably failed to RTFM for the changes, but I can't load any mods in the toolkit version of the game.  It says loading mods has been disabled.  My task queue has been filled to overflowing with playing my mod village, seeking roof tiles, baking bread, making breakfast, cleaning the cat litter boxes, doing my daily walking, and ... breathing.   ;D
Title: Re: OH a new toolkit version ! Workshop beta !
Post by: RedKetchup on September 28, 2014, 05:14:08 PM
no bug fixes that i saw
Title: Re: OH a new toolkit version ! Workshop beta !
Post by: assobanana76 on September 29, 2014, 12:38:59 AM
and now ??
What changes ??
what do I do with all .pkm downloaded from various forums ???
and those who already have and do not present in the workshop ??
those of the workshop are absolutely NON-beta version what so ever crash the game?
those of the worshop work on saved games?
and if a mod is updated what will become of saved games with the old version ??
those that drain the workshop I overwrite on those who already have ??
god! what a mess !!  :o :o
Title: Re: OH a new toolkit version ! Workshop beta !
Post by: RedKetchup on September 29, 2014, 01:38:23 AM
mostly they still continue to work fine. it is the opposite that happening, if you take a version of a mod made with the new build, you will crash if you didnt upgraded your version.
Title: Re: OH a new toolkit version ! Workshop beta !
Post by: assobanana76 on September 29, 2014, 02:15:20 AM
but what happens e.g. If I subscribe to your decorative items and in my windata I already have a decorativeitems.pkm?
Title: Re: OH a new toolkit version ! Workshop beta !
Post by: RedKetchup on September 29, 2014, 02:42:53 AM
probably replacing it
Title: Re: OH a new toolkit version ! Workshop beta !
Post by: assobanana76 on September 29, 2014, 02:56:29 AM
Quote from: RedKetchup on September 29, 2014, 02:42:53 AM
probably replacing it
and if one day you decide to upgrade what would become of what I have created with the old version?
Title: Re: OH a new toolkit version ! Workshop beta !
Post by: assobanana76 on September 29, 2014, 07:00:11 AM
how is it possible that anyone on the workshop can load mods others ???
so it's a mess and there are likely duplication or triplication !!

if I "subscribe" a mod then it means that Steam keeps me updated it automatically?
Title: Re: OH a new toolkit version ! Workshop beta !
Post by: rkelly17 on September 29, 2014, 07:25:31 AM
Based on my experience with Civ 5 mods on Steam, it offers you the option of upgrading when a new version of a mod to which you are subscribed is posted. You can also--if you know where to put them--download mods from other web sites and use them. This is true even if the same mods are available on Steam. That is good because the Steam workshop does not always update properly and sometimes doing your own download is the only thing that works. I do it both ways and I've not had problems. I also access the other sites because the discussion of mods and information from the modder is better and at a higher level on the other sites. As I've said before, Steam is OK by me, the workshop is convenient, but the forums are not worth wasting time on. The support website is up and down in terms of helpfulness.

So: My guess is that the situation will be analogous for Banished.

Title: Re: OH a new toolkit version ! Workshop beta !
Post by: assobanana76 on September 29, 2014, 07:44:51 AM
ok .. in fact hypothesized to have to stay tuned on various forums ..
e.g. I do not think that mill / baker will be loaded on Steam!
and how this mod also many others who already have ..
now .. I subscribed mod that I already have in .pkm in Windata and hopefully replace the file without problems, keeping me updated, and being able to work on saved games !!
e.g. the decorative pack of Red I do not think, from the description, contain the greenhouse as the .pkm instead of banishedinfo ..
Title: Re: OH a new toolkit version ! Workshop beta !
Post by: assobanana76 on September 29, 2014, 07:56:07 AM
p.s. I must say that I am not too bad with Steam.
I must admit that my most recent gaming experience, before Banished, dated from the Playstation 1 !!  ;D ;D
and almost by accident I discovered Steam while chasing Metal Slug around various sites m.a.m.e..  :-X
Steam so I have to thank for introducing me to this gem .. and in general the city builder games!
in fact I have since bought other titles and never played because I can not tear myself away from Banished !!
now and then with the mod ... !!  ;D ;D