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Discussions : New Medieval Town v 1.1b => incoming 2.0

Started by RedKetchup, July 02, 2015, 01:35:59 PM

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RedKetchup

in this screenshot, you can see all the 'white lines' thats all the polygones :)
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RedKetchup

#106
HA!  ;D

who see a difference ??

my .pkm for just that hobbit house passed from 2.45MB to only 1.12MB
LOL
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michbret

Great

That's a very efficient way to render. It improves the size and will certainly boost performance

RedKetchup

the sad news... i will have to redo everything LOL.
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DesoPL

Red might be possible to make an option for castle wall bridge, to build close to canals?



Option to building this bridges under the canals, might be nice. :)

RedKetchup

we never can build something on top, same tiles, as something else :(
the only way to go around that, you would need a version of that bridge ... with the canal already included in the graphic.
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DesoPL

That's bad, because this might look well. Especially when i starting building an castle walls, and canals are at some points an disatvange.

RedKetchup

yeah i agree. will see what i can do ... when i ll be back to make some work :)
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RedKetchup

1.1b has been uploaded on Mega and OneDrive

- fixed the new and old 4x docks where the storage werent allowed. a paragraph was missing in the UI section.
- fixed medieval tavern where 2 worker were allowed to work but only for 1 spot for a citizen working.
- fixed footprint of stonehedge, should be a bit darker now.
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DesoPL

Red are you consider make an new medieval chapel like you did before, the wooden chapel? But compared to your mod. :)

RedKetchup

i can do :P
but need to be retextured cause it is a stolen mesh from warcraft and it use world of warcraft textures.

it needs to look so different, they wouldnt notice it :)
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irrelevant

Uploaded the latest version of NMT.

The tavern fix will not affect existing taverns; even with two brewers, only one of them at a time will work. Existing taverns must be razed and rebuilt.

Test of one rebuilt NMT tavern. Five existing taverns, average production of 378. One single rebuilt tavern, production 760.


RedKetchup

sweet :) so it is fixed :)
sorry about that. thats something i forgot.
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RedKetchup

Quote from: DesoPL on July 18, 2015, 06:55:19 AM
Red are you consider make an new medieval chapel like you did before, the wooden chapel? But compared to your mod. :)

it is being rebuild presently. i have to redo it completly, it wasnt modifiable.
not finished yet, but thats a preview. i hope you like the colors :)

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irrelevant

Very nice! I really like the windows tilted outwards.