World of Banished

Sightseeing => Village Images => Topic started by: jerica on February 19, 2021, 11:28:17 AM

Title: Fishers Bend
Post by: jerica on February 19, 2021, 11:28:17 AM
Encouraged by @Gatherer, I thought I'd show off my latest project, Fishers Bend. As of Summer, Year 23, we've got a population of 256.

(https://i.imgur.com/I3TQRIX.png)

The bend in the river that gives the place its name.

(https://i.imgur.com/BqqEIck.png)

The initial settlement (the old town), centered around the duck pond and walnut park.

(https://i.imgur.com/9IXGYXi.png)

A closer view of the park.

(https://i.imgur.com/dqSotqw.png)

Another little park area, with Kid's market food stalls.

(https://i.imgur.com/lYRPnGG.png)

Across the river to the more "industrial" part of town.

(https://i.imgur.com/C0NEByE.png)

A closeup of the big school and church.

(https://i.imgur.com/Nna2yC4.png)

The main farm fields.
Title: Re: Fishers Bend
Post by: Gatherer on February 19, 2021, 12:57:39 PM
I see you're incorporating lots of different house styles while I usually go for uniformity. We all play differently.
Love that duck pond. What mod is it from? Can't seem to remember.
Keep up the good work! :)
Title: Re: Fishers Bend
Post by: Abandoned on February 19, 2021, 02:49:13 PM
Very nice  :)  I like how Kid Farmyard duck pond looks in park - answering Gatherer at the same time  ;D  Nice town.
Title: Re: Fishers Bend
Post by: jerica on February 19, 2021, 05:54:57 PM
Quote from: Gatherer on February 19, 2021, 12:57:39 PM
I see you're incorporating lots of different house styles while I usually go for uniformity. We all play differently.
Love that duck pond. What mod is it from? Can't seem to remember.
Keep up the good work! :)

I love playing mix and match with housing.

Quote from: Abandoned on February 19, 2021, 02:49:13 PM
Very nice  :)  I like how Kid Farmyard duck pond looks in park - answering Gatherer at the same time  ;D  Nice town.

Yep, it's Kid's farmyard duck pond! I love using it or his forest ponds as park centerpieces.
Title: Re: Fishers Bend
Post by: Gatherer on February 20, 2021, 10:24:47 AM
Lol...I actually have the mod enabled in my current game ??? And I've totally forgotten about it. :-[
Title: Re: Fishers Bend
Post by: Abandoned on February 21, 2021, 10:46:34 AM
 ;D We have too many mods  ;D  No  ???  ;D

One of these pictures would make a good challenge to see who can name all the mods in the picture.