World of Banished

Conversations => General Discussion => Topic started by: assobanana76 on April 16, 2015, 02:47:39 AM

Title: one thing I've always hated in Banished ...
Post by: assobanana76 on April 16, 2015, 02:47:39 AM
is that if I order you to gather resources all leave their job to do so !!
and then what are the laborers ???
if you're a woodcutter occupied only chop wood !!!
if you're a blacksmith occuppied only to make tools !!
is absurd !!
only the laborers should care resource !!  >:(
Title: Re: one thing I've always hated in Banished ...
Post by: Gatherer on April 16, 2015, 03:44:37 AM
Yeah I know. Doesn't make sense. Many a time have my farmers only started to plant the fields in early summer because of this.

The game still needs lots of tweaking. It's a shame that the developer doesn't care anymore.
Title: Re: one thing I've always hated in Banished ...
Post by: assobanana76 on April 16, 2015, 03:51:11 AM
Quote from: Gatherer on April 16, 2015, 03:44:37 AM
Yeah I know. Doesn't make sense. Many a time have my farmers only started to plant the fields in early summer because of this.

The game still needs lots of tweaking. It's a shame that the developer doesn't care anymore.
you do not know how many times comes the message of low reserves of this or that and I, without thinking, I select a collection area and ... go !!!
and you threw a year's work of all people !!
what is the point ??
then, what the function of the laborer ??
Title: Re: one thing I've always hated in Banished ...
Post by: Gatherer on April 16, 2015, 04:01:45 AM
Recently I got several warnings that reserve of food is low. And I check and see I have 60 000+. WTH?

And then my farmers were collecting stone on the other side of the map, IN SUMMER!!!

I don't think that being a labourer is a separate profession at all, like others are. It is just a pool from where to draw workers. There must be something hardcoded that takes priority over job assignments and then draws any adult citizen, regardless of their original profession, for work like collecting stone, iron,... However this is pure speculation on my part. Perhaps someone with more knowledge has the answer to this.
Title: Re: one thing I've always hated in Banished ...
Post by: assobanana76 on April 16, 2015, 04:16:59 AM
and you think that, probably stupidly, I always keep a reserve of laborer !!
I wonder why ??
Title: Re: one thing I've always hated in Banished ...
Post by: A Nonny Moose on April 16, 2015, 09:10:38 AM
I have learned to be very careful with resource collection.  One must not indict large swathes or the program gets derailed.

Annoyances:  The labour pool should be the only resource collectors except in winter;
                     Farmers should collect resources only in winter;
                     Jobs with work available must not be abandoned to collect resources.
Title: Re: one thing I've always hated in Banished ...
Post by: Brugle on April 16, 2015, 11:39:09 AM
Quote from: Gatherer on April 16, 2015, 04:01:45 AM
Recently I got several warnings that reserve of food is low. And I check and see I have 60 000+. WTH?
Did you set the food resource limit to 999999?  If so, you'll get the warning whenever food drops below 50000.

Quote from: Gatherer on April 16, 2015, 04:01:45 AM
I don't think that being a labourer is a separate profession at all, like others are. It is just a pool from where to draw workers. There must be something hardcoded that takes priority over job assignments and then draws any adult citizen, regardless of their original profession, for work like collecting stone, iron,... However this is pure speculation on my part.
Speculation on my part: older to-be-gathered resources have a higher "priority", and if they are old enough then workers may be withdrawn from their regular jobs to gather them.

Quote from: A Nonny Moose on April 16, 2015, 09:10:38 AM
Annoyances:  The labour pool should be the only resource collectors except in winter;
                     Farmers should collect resources only in winter;
                     Jobs with work available must not be abandoned to collect resources.
On forums for other games, I've read about problems caused by the AI's decisions in a given situation and wishing that the decisions would be different.  But the revised decisions would also cause problems (perhaps worse ones) in a different situation.

More speculation: Luke may have a reason for sometimes sending workers with other jobs to gather resources.
Title: Re: one thing I've always hated in Banished ...
Post by: paralias on April 16, 2015, 12:19:51 PM
Quote from: Brugle on April 16, 2015, 11:39:09 AM
Quote from: Gatherer on April 16, 2015, 04:01:45 AM
Recently I got several warnings that reserve of food is low. And I check and see I have 60 000+. WTH?
Did you set the food resource limit to 999999?  If so, you'll get the warning whenever food drops below 50000.

for food the warning is triggered when you reach 5% of the limit you put
Title: Re: one thing I've always hated in Banished ...
Post by: A Nonny Moose on April 16, 2015, 01:13:02 PM
About warnings:  I generally grow my resource limits with the village and do not set excessive limits for the reason that you get too many warnings that are really unnecessary.  I originally tried the set it and forget it thing, but this turned out to be a false way to play.
Title: Re: one thing I've always hated in Banished ...
Post by: Paeng on April 17, 2015, 12:23:55 AM
Quote from: A Nonny Moose on April 16, 2015, 09:10:38 AMI have learned to be very careful with resource collection.

Indeed... In my opinion it's all a matter of timing...

Also - I don't really understand why many players shy away from maintaining a large labor force... I always maintain a huge labor force (plus a huge Vendor force), to do all the picking up stuff, collecting resources, shifting stock pile- and barn-content and so on... With such a force backing me up I never have problems with key personnel leaving their jobs to do some bizarre and totally unrelated work (sure, there is always the occasional dummy - but on the whole I got them to perform pretty well)... 

In Early Spring I hit all my fields with the priority tool and check that all are planting... Once they do I can set orders to collect (a little) stone or iron, shift (some) stock piles, build (a few) new houses etc... and just watch my Laborers, Vendors and Builders do their thing. Else, if it is a really big job (e.g. preparing a new hamlet, cleaning a site for crop fields and pastures, plus bringing in building materials etc.) I wait till autumn (after harvest) and then have my farmers and vendors and traders pile in as well... If I see they can't finish on time (before late winter), I cancel the jobs and let them all return to their 'routine' work... I (or rather: my Farmers) NEVER miss early spring planting. Worst case, some of them need until spring - usually my mistake for underestimating their travel time, plus the usual eating, see the herbalist, stock food at home stuff... Again, all a matter of timing.

Complaining about the "little idiots" is futile. We cannot change them. We just need to deal with all their little idiosyncrasies...  ;)
Title: Re: one thing I've always hated in Banished ...
Post by: A Nonny Moose on April 17, 2015, 06:08:16 AM
Generally, I don't cancel jobs but I do suspend them by simply putting new buildings on "pause" as needed.  I don't make large resource collection jobs, but yes, I sometimes do cancel certain ones.
Title: Re: one thing I've always hated in Banished ...
Post by: rkelly17 on April 18, 2015, 06:59:29 AM
Once I have enough citizens to begin serious ale production I trade ale for stone and iron (Lately I've been using @JamieIdle2.0's specialized trading posts so a couple of TPs with orders can create huge surpluses if you don't watch them). That means that stone and iron levels almost never need to be supplemented by major gathering efforts and that keeps most everyone focused on their proper work. From that point I use laborers mostly to clear new building sites. And, like @Paeng, I'm not afraid to have large numbers of laborers ready in reserve.

Of course, when the settlement is still small I do have to have laborers harvesting stone and iron to keep a reserve of about 2-300 of each. This does require careful attention to when I give the order--sometimes I'm not paying close enough attention and I create a problem.  :'(
Title: Re: one thing I've always hated in Banished ...
Post by: assobanana76 on April 20, 2015, 03:14:34 AM
then it would seem that I underestimate the laborer ..
I have always kept one or two just to make up for the deaths of the other workers ..
maybe I should reassess ..
recommended a fair percentage of the total population of working?
5% enough?

as regards the vendor in my current city (small map) must necessarily play a key role when I would build 4 markets, plus at least 3 of each type of single stall, plus various elf's charts, plus all the shop of Red, and plus 3 TP!
Title: Re: one thing I've always hated in Banished ...
Post by: Nilla on April 20, 2015, 12:21:49 PM
I try to have 10-15%. That works fine for me.
Title: Re: one thing I've always hated in Banished ...
Post by: assobanana76 on April 21, 2015, 01:18:55 AM
Quote from: Nilla on April 20, 2015, 12:21:49 PM
I try to have 10-15%. That works fine for me.
ok! set on 10%!
more easy to count!  ;D
Title: Re: one thing I've always hated in Banished ...
Post by: rkelly17 on April 23, 2015, 07:05:38 AM
Quote from: assobanana76 on April 21, 2015, 01:18:55 AM
Quote from: Nilla on April 20, 2015, 12:21:49 PM
I try to have 10-15%. That works fine for me.
ok! set on 10%!
more easy to count!  ;D

To further complicate your Banished life, I would say that number depends also on total population. The more people you have, the higher the percentage of laborers--up to a point. In the early game I have a smaller laborer surplus--just enough to clear large building sites (I find it more efficient to clear sites for fields and pastures with laborers before marking them and assigning builders) and gather necessary logs, stone and iron--I should note that I assign foresters to "Plant Only" until the circle is fully covered with mature trees. As the game progresses the pool of laborers gets larger and becomes a larger percentage of population.

So: For the first 5 years I may never get much over 4 laborers on a regular basis but by the time the settlement gets to 500 or so I might well have 20% laborers.
Title: Re: one thing I've always hated in Banished ...
Post by: assobanana76 on April 27, 2015, 01:49:29 AM
This is what I meant ...
why the hell not going to throw seeds of squash instead of going to cut trees ??  >:(

(http://images.akamai.steamusercontent.com/ugc/530640074665817968/6CA0879E9E149D6B190348D97A19BD01FF7CE4D0/)
Title: Re: one thing I've always hated in Banished ...
Post by: assobanana76 on April 27, 2015, 01:52:56 AM
Quote from: rkelly17 on April 23, 2015, 07:05:38 AM
To further complicate your Banished life, I would say that number depends also on total population. The more people you have, the higher the percentage of laborers--up to a point. In the early game I have a smaller laborer surplus--just enough to clear large building sites (I find it more efficient to clear sites for fields and pastures with laborers before marking them and assigning builders) and gather necessary logs, stone and iron--I should note that I assign foresters to "Plant Only" until the circle is fully covered with mature trees. As the game progresses the pool of laborers gets larger and becomes a larger percentage of population.

So: For the first 5 years I may never get much over 4 laborers on a regular basis but by the time the settlement gets to 500 or so I might well have 20% laborers.
I had the need to break down many trees to plant my new project because I could not figure out where to place the streets with all those trees .. but even 6 workers are enough ??
Title: Re: one thing I've always hated in Banished ...
Post by: Nilla on April 27, 2015, 02:36:08 AM
I would say; if you have problems that your fields are not getting harvested, it's not mainly because the farmers do other things, like cutting trees. Farming has high priority in this game. Maybe if the place where you order a big collecting is far away, they work there in the winter (and maybe also in summer before the harvest) and might get home a bit late to start planting or harvesting 

I would say if you don't harvest all of the crops, it's because the barn and the houses from the farmers are too far away from the fields and they spend too much time walking between these places. Efficent farming need barns very close to the fields and houses for the farmers close to the fields.
Title: Re: one thing I've always hated in Banished ...
Post by: assobanana76 on April 27, 2015, 02:41:51 AM
is everything in that picture ..
the field is the leftmost, storage barn is in the middle and he lives in the houses along the way.
you think it's all too far?
I should build houses even closer?
the problem is that he did not sow the field to go to cut trees and the harvest was 0!
Title: Re: one thing I've always hated in Banished ...
Post by: Nilla on April 27, 2015, 02:55:14 AM
That has never happened to me, I mean that the farmers cut trees instead of planting. But i never do giant cuttings far away from my settlement. But on a small map they are never very far away, so this I cannot understand. I have heard of a bug on fields, that make farmers uninterested to work on them. Try to delete the fields and build them new.

And yes, I think especially the barn, but also the houses are too far away from the fields you use. The closed ones are better. It's not the reason that nothing is harvested. The distance only makes it take longer time.

Title: Re: one thing I've always hated in Banished ...
Post by: assobanana76 on April 27, 2015, 03:07:39 AM
then I am right?
is not a normal thing ..
for 2 consecutive years, he and his neighbor's field does not have sown the squash dealing instead, alternately, to help the laborer in the deforestation of the area to the right of the houses ..
and to my misfortune also the only builder has done so for 3 years does not build houses with the result that the population is aging dramatically!
I'll try to demolish / rebuild the crop if the problem persists!

now that I will start to build new medieval houses will be truly next to the fields!
I hope this solve the problem!
Title: Re: one thing I've always hated in Banished ...
Post by: Nilla on April 27, 2015, 03:22:47 AM
Barns (or markets) are more important then houses, because they go there more often.
Title: Re: one thing I've always hated in Banished ...
Post by: assobanana76 on April 27, 2015, 03:29:53 AM
Quote from: Nilla on April 27, 2015, 03:22:47 AM
Barns (or markets) are more important then houses, because they go there more often.
about this, the idea is to build many farmhouse 12x12 and 12x25 that contain various "storage shed" really next to crops / orchards, eliminating the barn and only build one on the corner.
Title: Re: one thing I've always hated in Banished ...
Post by: A Nonny Moose on April 27, 2015, 03:45:04 AM
Since the only transportation means is shanks mare, it behooves one to keep distances travelled as short as possible.  This may mean multiple supply depots (markets) which absorb several bodies, but coverage is essential.
Title: Re: one thing I've always hated in Banished ...
Post by: assobanana76 on April 27, 2015, 03:59:10 AM
Quote from: A Nonny Moose on April 27, 2015, 03:45:04 AM
Since the only transportation means is shanks mare, it behooves one to keep distances travelled as short as possible.  This may mean multiple supply depots (markets) which absorb several bodies, but coverage is essential.
which may be the area of a storage barn or a storage shed?
in terms of tiles ..
Title: Re: one thing I've always hated in Banished ...
Post by: RedKetchup on April 27, 2015, 04:13:24 AM
if you do alot of deforestations in autumn winter.... also better to take the cancel tool and cancel everything at late winter, so they all comeback at their house and start farming right away :)
but i know doing that it is no fun because you have to pause the game, cancel all, and redo once the farming has started and unpause. micromanagements.
Title: Re: one thing I've always hated in Banished ...
Post by: assobanana76 on April 27, 2015, 04:17:56 AM
cancel tool???  :o :o :o
"What the hell are you talking about Willis"??  :o
I believed that the only way to stop a similar job it was the "priority tool" (which does not seem to work!)..
I lost a button on the toolbar ????
Title: Re: one thing I've always hated in Banished ...
Post by: RedKetchup on April 27, 2015, 04:22:39 AM
Quote from: assobanana76 on April 27, 2015, 04:17:56 AM
cancel tool???  :o :o :o
"What the hell are you talking about Willis"??  :o
I believed that the only way to stop a similar job it was the "priority tool" (which does not seem to work!)..
I lost a button on the toolbar ????


another screenshot ? lol
Title: Re: one thing I've always hated in Banished ...
Post by: assobanana76 on April 27, 2015, 04:24:18 AM
Quote from: RedKetchup on April 27, 2015, 04:22:39 AM
Quote from: assobanana76 on April 27, 2015, 04:17:56 AM
cancel tool???  :o :o :o
"What the hell are you talking about Willis"??  :o
I believed that the only way to stop a similar job it was the "priority tool" (which does not seem to work!)..
I lost a button on the toolbar ????


another screenshot ? lol
OH SH#@$%!!!  :o :o
you saved me !! forever !!
I now know that my risky moves can be canceled !!  :o
so I just to click that button and select the area of deforestation and everything will be finished ??
great!!!
THANKS RED!!!  ;D
Title: Re: one thing I've always hated in Banished ...
Post by: Paeng on April 27, 2015, 04:38:17 AM
Quote from: assobanana76 on April 27, 2015, 04:24:18 AMOH SH#@$%!

Or just a (very friendly) reminder - RTFM  ;)

Title: Re: one thing I've always hated in Banished ...
Post by: assobanana76 on April 27, 2015, 04:41:25 AM
Quote from: Paeng on April 27, 2015, 04:38:17 AM
Quote from: assobanana76 on April 27, 2015, 04:24:18 AMOH SH#@$%!

Or just a (very friendly) reminder - RTFM  ;)
lol  ;D
I skipped the manual watching some gameplay!  :-[
Title: Re: one thing I've always hated in Banished ...
Post by: A Nonny Moose on April 27, 2015, 12:41:33 PM
Skip the manual in haste, repent at leisure.  I always look up the control panel icons for a new game.  Sometimes their function is not so obvious as the programmers think.
Title: Re: one thing I've always hated in Banished ...
Post by: Nilla on April 27, 2015, 01:06:45 PM
 ;D ;) Guys! Have anyone of you ever read a manual? ;D
Title: Re: one thing I've always hated in Banished ...
Post by: RedKetchup on April 27, 2015, 04:42:41 PM
what is a manual ? the thing we use to start the fireplace ?
Title: Re: one thing I've always hated in Banished ...
Post by: irrelevant on April 27, 2015, 05:38:05 PM
 ;D ;D
Title: Re: one thing I've always hated in Banished ...
Post by: assobanana76 on April 28, 2015, 12:24:02 AM
I started to read it! i swear!
but after the third screen that told me things I already knew I quit!
I'd binge of gameplay on youtube and I could not wait to play !!
sure .. saw how that turned out, perhaps I'd better take it back in my hand!  ;D
Title: Re: one thing I've always hated in Banished ...
Post by: A Nonny Moose on April 28, 2015, 04:41:19 AM
Well, I've been the computer business since the early 1960s, and if there is one thing that I have learned by horrible example is RTFM.  I admit that I only skimmed the manual (help system) initially, but I still consult it occasionally when I have some doubt about some detail.  As usual, the manual has too much information to absorb all at once.  Experiential reading always works best for me.
Title: Re: one thing I've always hated in Banished ...
Post by: Paeng on April 28, 2015, 05:43:24 AM
Yeah, I'm a big fan of RTFM as well...
The Banished manual is embedded, so you can pull it up anytime while playing - what more comfort can one ask?  ???
Title: Re: one thing I've always hated in Banished ...
Post by: rkelly17 on April 28, 2015, 09:09:16 AM
Quote from: A Nonny Moose on April 28, 2015, 04:41:19 AM
Well, I've been the computer business since the early 1960s, and if there is one thing that I have learned by horrible example is RTFM.  I admit that I only skimmed the manual (help system) initially, but I still consult it occasionally when I have some doubt about some detail.  As usual, the manual has too much information to absorb all at once.  Experiential reading always works best for me.

On the other hand, when WLU went to Unix some years back I was the only one in our department who read the manual (Even got my own copy!) and the next thing you know I was everybody's go-to guy for support. After that I continued to read manuals, but I always kept it secret.  ;D

My favorite story from those years was when my colleague, who had just gotten his first PC called me down to his office because (to quote) "This #*&%@#$ mouse won't work! It can't open the program I want!" I moved it around a bit and it seemed to be working, so I asked him to show me what happened. He very carefully positioned the mouse, then rared back and attacked it with his finger. The mouse scooted across his desk and two or three programs opened at the same time. I quietly said, "I think I see your problem" and taught him how to use a mouse.

Title: Re: one thing I've always hated in Banished ...
Post by: Gatherer on April 28, 2015, 09:32:11 AM
Well at least it was plugged in.
Title: Re: one thing I've always hated in Banished ...
Post by: A Nonny Moose on April 28, 2015, 12:33:47 PM
 :)  That is the first question when you get a support call, eh?
Title: Re: one thing I've always hated in Banished ...
Post by: rkelly17 on April 29, 2015, 07:19:17 AM
Quote from: Gatherer on April 28, 2015, 09:32:11 AM
Well at least it was plugged in.

Yes. Thank the Lord for small favors.  ::)

Title: Re: one thing I've always hated in Banished ...
Post by: assobanana76 on April 30, 2015, 12:58:03 AM
just a little bit out of the discussion.. but I found another thing that is driving me crazy ..  >:( >:(
I drew a road, demolished before it was built and now I can not build on it!
How is it possible ??
I tried several times to demolish the tiles but not canceled !!
Today I make a last attempt .. I build it and then demolish it!
I hope it works or I will have to redesign the entire farmhouse or leaving there a road that should not be there!  >:(

(http://images.akamai.steamusercontent.com/ugc/531766271382660636/AC79A3E0E1531E8F5A04B952F27897B3A6843ECC/)

(http://images.akamai.steamusercontent.com/ugc/531766271382664717/18C086C29F8654E30D8F2329984217A2D745EEAC/)
Title: Re: one thing I've always hated in Banished ...
Post by: Nilla on April 30, 2015, 01:40:52 AM
Try to demolish the gate. That´s the only thing I can think about that might cause problems.
Title: Re: one thing I've always hated in Banished ...
Post by: assobanana76 on April 30, 2015, 01:53:06 AM
Quote from: Nilla on April 30, 2015, 01:40:52 AM
Try to demolish the gate. That´s the only thing I can think about that might cause problems.
it would be strange because they are two individual pieces of 1x1 tiles.
here for example no problem to build the wooden fence in front of it.

(http://cloud-4.steamusercontent.com/ugc/529509313130816089/37E36D6BA5B30AE80A05F73D5F40E28AF5AC23F2/)

I think it is more related to the road laid out and demolished before its construction ..
here's how it was..
(http://images.akamai.steamusercontent.com/ugc/531766271382668459/E6B94427EDB2EFC54B5838FF6DCB25F21A287169/)

(http://images.akamai.steamusercontent.com/ugc/531766271382664717/18C086C29F8654E30D8F2329984217A2D745EEAC/)

however, I will also this attempt!
Title: Re: one thing I've always hated in Banished ...
Post by: chillzz on April 30, 2015, 03:18:05 AM
it's a bug i've encountered before too..
build road on it.. then remove again.
if thats not working, retry remove roads, or use cancel tool.
Title: Re: one thing I've always hated in Banished ...
Post by: assobanana76 on April 30, 2015, 03:25:20 AM
Quote from: chillzz on April 30, 2015, 03:18:05 AM
it's a bug i've encountered before too..
build road on it.. then remove again.
if thats not working, retry remove roads, or use cancel tool.
Yes. I think it's the only solution (hoping works..).
break off every work of builder and allow it to complete all the roads and then I will remove those 4 tiles!
if it does not work try the solution Nilla demolishing that fence stone..
the removal tool does not find anything to remove ..
Title: Re: one thing I've always hated in Banished ...
Post by: chillzz on April 30, 2015, 03:29:54 AM
Quote from: assobanana76 on April 30, 2015, 03:25:20 AM
if it does not work try the solution Nilla demolishing that fence stone..
that will not work, since those are not interfering with the road tiles at all. they are stand alone 1x1 pieces.
Title: Re: one thing I've always hated in Banished ...
Post by: RedKetchup on April 30, 2015, 03:37:28 AM
i often noticed something in this game, a bug that was there since long time but i thought it was fixed :

if you ask to build a dirt road or a stone road and you save and quit before it has been built : you get that error
if i saved and quit for going to bed , or reset and try to get a specific merchant at a trading post..... i was getting that.

it doesnt happends all the time, but often i noticed


i think the only way to fix that is build a road over it, and save and quit. comeback and remove the road
Title: Re: one thing I've always hated in Banished ...
Post by: Gatherer on April 30, 2015, 03:39:34 AM
There was probably something marked for removal on that tile (tree, stone or iron) and it wasn't collected before the road build was canceled. From my experiences such tile can only support road now.
Title: Re: one thing I've always hated in Banished ...
Post by: RedKetchup on April 30, 2015, 03:41:17 AM
do what i said.
Title: Re: one thing I've always hated in Banished ...
Post by: assobanana76 on April 30, 2015, 03:41:40 AM
oh is the first time that happens to me ..
happy not to be alone ..  ;D
and happy that it is resolved as suggested by chillzz!
Title: Re: one thing I've always hated in Banished ...
Post by: assobanana76 on April 30, 2015, 03:43:23 AM
Quote from: Gatherer on April 30, 2015, 03:39:34 AM
There was probably something marked for removal on that tile (tree, stone or iron) and it wasn't collected before the road build was canceled. From my experiences such tile can only support road now.
really!!??
d'oh!!!  >:(
I should redesign all the space and then demolished the weaver under construction !!!
Title: Re: one thing I've always hated in Banished ...
Post by: RedKetchup on April 30, 2015, 03:47:09 AM
asso you should go back and read me. or you didnt understood nothing of my english ? ;lol
Title: Re: one thing I've always hated in Banished ...
Post by: assobanana76 on April 30, 2015, 03:49:56 AM
Quote from: RedKetchup on April 30, 2015, 03:47:09 AM
asso you should go back and read me. or you didnt understood nothing of my english ? ;lol
hey!! u edit the post!!  >:( ;D
Title: Re: one thing I've always hated in Banished ...
Post by: assobanana76 on April 30, 2015, 12:14:33 PM
I'm going crazy! I tried two or three ideas that u have suggested, but nothing seems to work! not remove the gate, not the removal tool, not delete it, not give priority to the road and then demolish it (does not detect anything to be given priority) .. and unfortunately today I have no time to wait for the builder to finish all other roads in building!
asap I will post the saved game in case anyone wants to test his theory, or has some other idea to try ..
otherwise I just have to write the great Luke in person !!
Title: Re: one thing I've always hated in Banished ...
Post by: irrelevant on April 30, 2015, 12:31:39 PM
Try placing a stone road there, then delete it.
Title: Re: one thing I've always hated in Banished ...
Post by: assobanana76 on May 01, 2015, 01:24:31 AM
I'm running .. this is the link of my saved game in case anyone wants to try to solve this aenigma!
https://drive.google.com/file/d/0B1EsczcDEAr2dmtaYUlDNEszYmc/view?usp=sharing
is the first time that I share a save file and in general of GDrive ..
hope it works!  ;D
thanks!!
Title: Re: one thing I've always hated in Banished ...
Post by: paralias on May 01, 2015, 05:27:31 AM
try the flaten tool...
Title: Re: one thing I've always hated in Banished ...
Post by: RedKetchup on May 01, 2015, 09:47:00 AM
Quote from: assobanana76 on May 01, 2015, 01:24:31 AM
I'm running .. this is the link of my saved game in case anyone wants to try to solve this aenigma!
https://drive.google.com/file/d/0B1EsczcDEAr2dmtaYUlDNEszYmc/view?usp=sharing
is the first time that I share a save file and in general of GDrive ..
hope it works!  ;D
thanks!!

people would need to know which mods to load your game :P
Title: Re: one thing I've always hated in Banished ...
Post by: assobanana76 on May 01, 2015, 10:00:51 AM
Quote from: paralias on May 01, 2015, 05:27:31 AM
try the flaten tool...
not works.
it was flat.
Title: Re: one thing I've always hated in Banished ...
Post by: assobanana76 on May 01, 2015, 10:07:44 AM
Quote from: RedKetchup on May 01, 2015, 09:47:00 AM
Quote from: assobanana76 on May 01, 2015, 01:24:31 AM
I'm running .. this is the link of my saved game in case anyone wants to try to solve this aenigma!
https://drive.google.com/file/d/0B1EsczcDEAr2dmtaYUlDNEszYmc/view?usp=sharing
is the first time that I share a save file and in general of GDrive ..
hope it works!  ;D
thanks!!

people would need to know which mods to load your game :P
oh right!!
I dunno why my smartphone don't want select for copy/paste.. however u can read in the first post of my village blog New Las Vegans..
on monday I can post the mods list..
thanks
Title: Re: one thing I've always hated in Banished ...
Post by: assobanana76 on May 04, 2015, 01:01:21 AM
I realize that the mods are so many ..  ;D

Mods used (29):
AllTheProfessionsBox - BuildableStorageCarts - Canal - CCDecorativeItemsPack - CCOldMarket - Colorful2FloorsLittleHouses - MathieusoDecorations - FlattenTerrainTool - FogBGone - GroundTexture - ImportRUs - JapaneseFacilities - JapaneseHouses MoreWorkers - MountainFields - NasashiXiMoai - NewMedievalTown - NewRoadsAddOn - RoadBound - RocksRespawn - SmallerVendorBuildings - SmallWell - StorageShed - TighterRoadExtendedEdition - TimeIsMoney - Translucent - Treeoflife - VeganScarecrow - CCExcellentAdventure

.. but someone found a solution?

plus all also have the misfortune to have internet down until at least Wednesday (thanks Vodafone !!!)  >:(
Title: Re: one thing I've always hated in Banished ...
Post by: RedKetchup on May 04, 2015, 04:51:32 AM
no, out ofwhat i told: build a road, log off, come back and remove it. thats hows i did it in the past.
Title: Re: one thing I've always hated in Banished ...
Post by: assobanana76 on May 04, 2015, 04:55:54 AM
Quote from: RedKetchup on May 04, 2015, 04:51:32 AM
no, out ofwhat i told: build a road, log off, come back and remove it. thats hows i did it in the past.
ok! then I try this solution as soon as Vodafone decide to give me back the phone line!  :-\ >:(
then it seems that I should not disturb the Boss, engaged with OpenGL (I do not know what I'm talking about!)!  ;D
Title: Re: one thing I've always hated in Banished ...
Post by: assobanana76 on May 04, 2015, 05:10:09 AM
great! and now I'm getting a fever!  :'(
Title: Re: one thing I've always hated in Banished ...
Post by: RedKetchup on May 04, 2015, 06:58:42 AM
Quote from: assobanana76 on May 04, 2015, 05:10:09 AM
great! and now I'm getting a fever!  :'(

did you succeeded ?
Title: Re: one thing I've always hated in Banished ...
Post by: A Nonny Moose on May 04, 2015, 07:34:35 AM
Quote from: assobanana76 on May 04, 2015, 05:10:09 AM
great! and now I'm getting a fever!  :'(

Get well soon.
Title: Re: one thing I've always hated in Banished ...
Post by: Bobbi on May 04, 2015, 05:02:00 PM
If you get a fever, @assobanana76, you get to call off and spend all day playing banished while you recover..... ;D
Title: Re: one thing I've always hated in Banished ...
Post by: assobanana76 on May 11, 2015, 12:57:16 AM
Quote from: Bobbi on May 04, 2015, 05:02:00 PM
If you get a fever, @assobanana76, you get to call off and spend all day playing banished while you recover..... ;D
This is exactly what I did !!  ;D ;D
to discover at the end that none of the recommendations, had to solve the problem, it worked.
that road is impossible to erase !!
I have to keep me even though there is not.
I can not build on the grass previously occupied by the road ..
and so I had to rethink the whole space and, after building everything, I realized I can design much better!
I put the houses in the middle and the fields out but it would have been much better visually the opposite!
(http://images.akamai.steamusercontent.com/ugc/531766990312764446/E0F2F683D3D3F40138B8DC9526B3C046E63493E5/)
d'oh!!
Title: Re: one thing I've always hated in Banished ...
Post by: paralias on May 11, 2015, 01:43:12 AM
@assobanana76 yesterday i had the same problem. road tiles that i couldn't delete. i did what @RedKetchup suggest but the way i delete them was strange.. with the delete tool i still couldn't delete them... then i build a crop field..for some reason the field was build on top of the problematic road tile.then i choose the delete tool and delete the road tile witch was underneath the field not the field itself
Title: Re: one thing I've always hated in Banished ...
Post by: assobanana76 on May 11, 2015, 01:49:09 AM
Quote from: paralias on May 11, 2015, 01:43:12 AM
@assobanana76 yesterday i had the same problem. road tiles that i couldn't delete. i did what @RedKetchup suggest but the way i delete them was strange.. with the delete tool i still couldn't delete them... then i build a crop field..for some reason the field was build on top of the problematic road tile.then i choose the delete tool and delete the road tile witch was underneath the field not the field itself
I can try, but even so if I'm not mistaken I had already made an attempt and in the construction of the crop could be seen four red tiles of the road and then not built ..
I'll try ..
but underneath there was the trace of the road to be built or the road built?
because if I have given the order to clear the road, it will be canceled but the tiles of grass that appear are not buildable.
Title: Re: one thing I've always hated in Banished ...
Post by: paralias on May 11, 2015, 02:23:04 AM
Quote from: assobanana76 on May 11, 2015, 01:49:09 AM
but underneath there was the trace of the road to be built or the road built?
because if I have given the order to clear the road, it will be canceled but the tiles of grass that appear are not buildable.

underneath there was the trace of the road...i don't say to you that this is the solution I'm just saying that is the first time i encounter this ..maybe all this was done by accident because i didn't plan what i did i just choose different things to try to solve the problem.at the beginning i use the flatten tool and use the cropfield to see where exactly was that problematic tile..
Title: Re: one thing I've always hated in Banished ...
Post by: assobanana76 on May 11, 2015, 02:28:42 AM
Quote from: paralias on May 11, 2015, 02:23:04 AM
Quote from: assobanana76 on May 11, 2015, 01:49:09 AM
but underneath there was the trace of the road to be built or the road built?
because if I have given the order to clear the road, it will be canceled but the tiles of grass that appear are not buildable.

underneath there was the trace of the road...i don't say to you that this is the solution I'm just saying that is the first time i encounter this ..maybe all this was done by accident because i didn't plan what i did i just choose different things to try to solve the problem.at the beginning i use the flatten tool and use the cropfield to see where exactly was that problematic tile..
ok .. so I should try to demolish the road (now) built, make a track, save and close before it is built then reopen and try to build on a crop, then remove the crop and (in theory) should instead remove the road below ..
correct?
I can try (why I still want to demolish everything and rebuild the contrary with the buildings exterior and interior crops)
Title: Re: one thing I've always hated in Banished ...
Post by: paralias on May 11, 2015, 02:50:28 AM
Quote from: assobanana76 on May 11, 2015, 02:28:42 AM
ok .. so I should try to demolish the road (now) built, make a track, save and close before it is built then reopen and try to build on a crop, then remove the crop and (in theory) should instead remove the road below ..
correct?
I can try (why I still want to demolish everything and rebuild the contrary with the buildings exterior and interior crops)

build the road on the problematic tiles mark to delete  exit WITHOUT SAVE open again delete roads (will remain the problematic ones) build a crop (if you can) mark for delete only the problematic tiles not all the cropfield
Title: Re: one thing I've always hated in Banished ...
Post by: assobanana76 on May 11, 2015, 02:55:40 AM
but .. if I go out without saving the road will remain there to reopen ..
Title: Re: one thing I've always hated in Banished ...
Post by: assobanana76 on May 18, 2015, 01:30:34 AM
I had to overcome in this way the road indelible!
I had to demolish and rebuild the entire farmhouse, which produce clothes of linen and cotton, keeping in mind the four central tiles!
the problem is that it looks the same even in the farmhouse that produce bread with crops of corn and weat, grain silos, water / wind mill and baker!
there is a central road that bisects that there is not visually but which prevents any construction that is not a road!  >:(
I have to redesign all the space in the upper left!

(http://images.akamai.steamusercontent.com/ugc/535145240931777094/54B36EC8B28BBBDA42117D84BB100D50E95FB25D/)