World of Banished

Conversations => General Discussion => Topic started by: Whoyou13 on August 30, 2016, 12:11:24 AM

Title: CC: The Forge Awakens 1.6x?
Post by: Whoyou13 on August 30, 2016, 12:11:24 AM
When will this be released, i am waiting for the new update of the Colonial Charter:The Forge Awaken 1.6x ( x stands for higher version ), because the guy who reviewed this mod on youtube has a higher wall with entrance that had portcullis along with the standard wall that CC:1.62 has to offer. The wall has a perfect height i think, because Redketchups NMT Castle wall and the fountain mod castle wall  is much higher. Just asking, thank you. . .
Title: Re: CC: The Forge Awakens 1.6x?
Post by: Discrepancy on August 30, 2016, 04:40:08 AM
perhaps this should be asked over on the Colonial Charter website?

... and I see you already have.
Title: Re: CC: The Forge Awakens 1.6x?
Post by: brads3 on August 30, 2016, 09:13:12 AM
i  wonder if he means the new mega mod thats being video tested. it is a mix of several mods that are out plus a few changes from what i hear.i'm behind on watching the videos. but most of it i have acquired or chose not to use. each person is different that way.
Title: Re: CC: The Forge Awakens 1.6x?
Post by: Whoyou13 on August 30, 2016, 09:25:09 AM
i just wanted the additional wall, the same height with the palisade wall. hahahaha it looks perfect for a town not being look like a fortress but a wall for a purpose of security reason.