World of Banished

Conversations => Suggestions and Mod Ideas => Topic started by: RedKetchup on October 09, 2014, 04:21:40 AM

Title: Adriana's Library v 1.0 - Redketchup (Preview)
Post by: RedKetchup on October 09, 2014, 04:21:40 AM
Adriana's Library v 1.0 - Redketchup (Preview)

Not sure what i was doing exactly while building it, but i have got fun while building this  It should be a similar building as the Townhall, as big, as costly as this building, it will have similar mats and look, but version "Ketchup" ! hehe.
It should fit well in the design of a city :)

The building should be mostly in stone, there will be a tower in front in middle with a clock a top. couple of doors and alot of windows. there will be, maybe, i will probably do a balcony in front where is one of 2 door ...

I hope you ll enjoy it  I will do a librarian profession and it will give happiness:spirit as same as the church and each library will have a circle of happiness of 30' and it will be good for 100 members.


here's some screenshot of the development process :

Title: Re: Adriana's Library v 1.0 - Redketchup (Preview)
Post by: RedKetchup on October 09, 2014, 04:23:38 AM
i made the roof , 2 chimney and like 20 windows :)
Title: Re: Adriana's Library v 1.0 - Redketchup (Preview)
Post by: RedKetchup on October 09, 2014, 04:25:03 AM
i ve put the tower a bit bigger :) and put a dummy for the clock :)
Title: Re: Adriana's Library v 1.0 - Redketchup (Preview)
Post by: RedKetchup on October 09, 2014, 04:27:01 AM
to be able to see more clearly about how it will looks like, starting to paint it with material :)

i will need now to go pickup some.... townhall stones :) some captures :)
Title: Re: Adriana's Library v 1.0 - Redketchup (Preview)
Post by: RedKetchup on October 09, 2014, 04:28:36 AM
NOW after some adjustments ... it is starting to look.... hmmmm... very superb !



(http://worldofbanished.com/gallery/37_09_10_14_4_06_32.jpeg)
Title: Re: Adriana's Library v 1.0 - Redketchup (Preview)
Post by: Pangaea on October 09, 2014, 04:55:56 AM
Looks very nice :)

How about simply an outlook tower? It could look like... this?


(http://www.mam.no/stabburet/226x265/8133.jpg)
Title: Re: Adriana's Library v 1.0 - Redketchup (Preview)
Post by: Bobbi on October 09, 2014, 05:08:05 AM
Is beautiful. What will it do? Educate?
Title: Re: Adriana's Library v 1.0 - Redketchup (Preview)
Post by: RedKetchup on October 09, 2014, 05:36:21 AM
not really, i would say kinda a church , a librarian acting like a priest .... nourishing the mind... but about books. it s a library... not really an university.
with an happiness circle : spirit and good for 100 citizens :)


i made some balcony but .. hmmm... not sure :P
what people think about this screenshot ?

Title: Re: Adriana's Library v 1.0 - Redketchup (Preview)
Post by: irrelevant on October 09, 2014, 05:55:03 AM
Quote from: RedKetchup on October 09, 2014, 05:36:21 AM
not really, i would say kinda a church , a librarian acting like a priest .... nourishing the mind... but about books. it s a library... not really an university.
with an happiness circle : spirit and good for 100 citizens :)


i made some balcony but .. hmmm... not sure :P
what people think about this screenshot ?
@RedKetchup This is beautiful! You truly are the Master of Mod!

I'd make both entrances the same, but that's my OCD talking. ;)
Title: Re: Adriana's Library v 1.0 - Redketchup (Preview)
Post by: michaelrym on October 09, 2014, 05:56:43 AM
I like it a lot.

I am also hoping that someone will do a paper&ink mod. I think this was mentioned somewhere, actually.

No it's not a hint you should do it, RedKetchup, you've already done enough to merit some sort of award.
Title: Re: Adriana's Library v 1.0 - Redketchup (Preview)
Post by: RedKetchup on October 09, 2014, 06:12:17 AM
i made 2 windows in the doors, and a knot ^^

gonna save in .OBJ and reload in 1 single mesh now. do my pointlist and build01 and 02, and maybe a 03 ^^ will see :)
and check how it looks like in the game. and see how big it is, if i can scale a bit while still keeping the look intact and see how much ??x per ??x it can take. i aim something like 6x8, will see :)
Title: Re: Adriana's Library v 1.0 - Redketchup (Preview)
Post by: Fellow Villager on October 09, 2014, 06:23:49 AM
it's cool. maybe could be used for education?
Title: Re: Adriana's Library v 1.0 - Redketchup (Preview)
Post by: Bobbi on October 09, 2014, 06:45:44 AM
OK, my thoughts. Like it with or without stairs, and the asymmetrical is kind of cool. But if this is to be a large building like the church with a happiness circle, I would suggest it have many more members than 100. A building like this I would not build all over the place like I do your little church with 80 members. I find the "increase" arrow unsightly. 100 members would force me to build one of these for every 100 cits, while I think a building such as this fits the bustling larger towns, but does not fit the smaller outlying areas. Those areas would be better suited by a small library similar to your little church (and I would love to have it....love new buildings....)
Title: Re: Adriana's Library v 1.0 - Redketchup (Preview)
Post by: RedKetchup on October 09, 2014, 06:49:59 AM
maybe i can put 200 citizens, thats not a problem.
but will never be as big and as costly as the big church ! i want something between the townhall and ... the tailor.
Title: Re: Adriana's Library v 1.0 - Redketchup (Preview)
Post by: irrelevant on October 09, 2014, 07:09:12 AM
Maybe have two versions, a large main library (200) and smaller branches (100). Just an idea; easy for me to suggest, more work for you  ;)
Title: Re: Adriana's Library v 1.0 - Redketchup (Preview)
Post by: rkelly17 on October 09, 2014, 07:09:29 AM
This is an excellent idea @RedKetchup. I think that a central door under the clock would look best. Your design is similar to the Carnegie Library design that was ubiquitous in North America prior to the 1960s. Andrew Carnegie funded the building of public libraries across the US and Canada and used basically one design with larger or smaller versions that could be built from brick or stone. Many of these still stand (though often re-purposed--our local example is now the Canadian HQ for Habitat for Humanity--as library services and needs changed). The basic idea is two or more stories with the main entrance in the center on ground level (or a bit above with a nice staircase) with some facilities on that level and the main reading room one story up. My wife and I worked in one in Springfield, IL, in the late 60s/early 70s to finance my first round of grad school. The intermediate floors in the stacks were made of glass and you could work up a serious charge of static electricity in there!
Title: Re: Adriana's Library v 1.0 - Redketchup (Preview)
Post by: irrelevant on October 09, 2014, 07:18:45 AM
@rkelly17 My parents bought the Carnegie library in Plainfield Indiana from the library board in 1969 (for $10,000!). They remodeled it, and I lived there from then until 1978. It made a wonderful residence. Now it is HQ of some fraternity.

Loved that building, many great memories.
Title: Re: Adriana's Library v 1.0 - Redketchup (Preview)
Post by: rkelly17 on October 09, 2014, 07:38:06 AM
Quote from: irrelevant on October 09, 2014, 07:18:45 AM
@rkelly17 My parents bought the Carnegie library in Plainfield Indiana from the library board in 1969 (for $10,000!). They remodeled it, and I lived there from then until 1978. It made a wonderful residence. Now it is HQ of some fraternity.

Loved that building, many great memories.

Great picture, @irrelevant. That is a perfect example of the one of the smallest version of the plans. It must have been a very fun place to live--says the guy who spent most of his growing up in various So. Cal. tract houses.

The picture is really good for showing the basics of the design. The version I worked in was significantly bigger and the version here in Waterloo in between the two--the basic design is immediately recognizable.

Don't know how helpful this is for @RedKetchup, but hopefully some.
Title: Re: Adriana's Library v 1.0 - Redketchup (Preview)
Post by: RedKetchup on October 09, 2014, 07:50:06 AM
WOAH !!!!!!!!!!!!!! so..... so......... so.........

i have no words !!!!!!!!!!





(http://worldofbanished.com/gallery/37_09_10_14_7_49_26.jpeg)
Title: Re: Adriana's Library v 1.0 - Redketchup (Preview)
Post by: Pangaea on October 09, 2014, 07:55:20 AM
Looks very good. Since there are chimneys, will it use firewood?

Have you tested the happiness stuff, will it work in combination with the chapel and small chapel? I recall somebody mentioned there were issues with the small chapel. @rkelly17 perhaps?
Title: Re: Adriana's Library v 1.0 - Redketchup (Preview)
Post by: RedKetchup on October 09, 2014, 08:09:19 AM
wasnt an issue , it was just ... people prefered by far my little chapel than the church ^^

work building dont use firewood, the smoke get out asap you assign 1 worker to it, and if none working, there is no smoke.
Title: Re: Adriana's Library v 1.0 - Redketchup (Preview)
Post by: Bobbi on October 09, 2014, 09:45:44 AM
It looks lovely, @RedKetchup! Still pretty big though. I think 300ish pop. What does everyone else think? I usually only get to between 1000 to 1500 pop before I have to quit due to lag time. I am imagining that four or five of these would not be completely inappropriate for that size town. Would be even better with a few of these and some cute little ones! I have had no problems with the little chapel, I have two built in my current little town for a pop of around 120, but I have built no big church yet. Will be starting over, probably, when @slinks' store mod is done unless there are no conflicts.
Title: Re: Adriana's Library v 1.0 - Redketchup (Preview)
Post by: RedKetchup on October 09, 2014, 10:01:50 AM
i ll wait what others have to say

in wait , 2 more screenshot before i go to bed, i ll read up when i ll wake up :)


(http://worldofbanished.com/gallery/37_09_10_14_10_00_36.jpeg)


(http://worldofbanished.com/gallery/37_09_10_14_10_01_01.jpeg)
Title: Re: Adriana's Library v 1.0 - Redketchup (Preview)
Post by: rkelly17 on October 09, 2014, 11:31:37 AM
This is very, very nice @RedKetchup. I would say that a library of this size and obvious "heft" would serve quite a few people--maybe even 500 or so in game terms. A town probably wouldn't build such a library until it had reached a decent level of population and prosperity.

Title: Re: Adriana's Library v 1.0 - Redketchup (Preview)
Post by: Pangaea on October 09, 2014, 01:51:49 PM
I'd agree with that @rkelly17. But the issue I have is from a balance standpoint compared with the default game. Though that is perhaps more due to the massive amount of chapels needed when each only serves 200 people. But given that, this building serving 300-500 people each will probably mean people will build few or no small chapels or (default) churches/chapels.

I like the building a lot btw. A little unsure on the patios outside the two doors, but perhaps it will grow on me.

A raging weather here now btw - thunder and lightning and biblical rains, so I hope the power doesn't go out... :-\
Title: Re: Adriana's Library v 1.0 - Redketchup (Preview)
Post by: RedKetchup on October 09, 2014, 05:12:15 PM
alright i ll put 500. i am doing building not cause it is a necessity, but because we have nothing to put in a town when it s time to make a downtown.

in this game is only stone houses, wood houses and crops, and crops, and crops, and crops, and crops, and houses, wood houses stone houses, wood houses , and crops, and crops, and houses, wood houses houses, wood houses , and crops, and crops, and crops, and crops,  all the time from the point 0,0 up to 512,512 (or whatever the map coor are).

oh and hundreds of woodcutters.
Title: Re: Adriana's Library v 1.0 - Redketchup (Preview)
Post by: Bobbi on October 09, 2014, 05:40:55 PM
Quotei am doing building not cause it is a necessity, but because we have nothing to put in a town when it s time to make a downtown.
Exactly. I want a nice, rustic looking downtown, with out lying areas supported by little buildings like the market building by elfecutioner and Red's little chapel. I am all in favor of a school building in town about the size of this library, however, maybe supporting 75-100 students for the down town area (hint, hint) Or a University if we ever come up with a reasonable mod for that.
Title: Re: Adriana's Library v 1.0 - Redketchup (Preview)
Post by: RedKetchup on October 09, 2014, 10:52:30 PM
Well...... !  looks like i cant make it work to have its own attendance like a church..  a school.. an hospital... a Library attendance based on % number of population. i verified my code like 200 times.... and .... i am not getting a member at all. so.... kinda gonna check a Plan B.

it has definetly a radius of happiness: spirit which i will keep.


or i keep it like that, with just that, no real purpose, and no attendance, just the radius of happiness. not sure it worth to have a new profession just for that.

or i can turn it fully to school. with number of students. again the librarian profession is useless for that because since they arent labelled' teacher' it cant get students. and i call it : University ? or High School ? or keep it Library ? thats another possibility


i ll take a day or 2 longer, and decide what i ll do. comments are appreciated as always :)
Title: Re: Adriana's Library v 1.0 - Redketchup (Preview)
Post by: michaelrym on October 10, 2014, 01:46:44 AM
It would be nice if a library or univeristy or whatever turned uneducated labourers into educated ones, but I suspect that's impossible to mod.
Title: Re: Adriana's Library v 1.0 - Redketchup (Preview)
Post by: RedKetchup on October 10, 2014, 01:58:17 AM
impossible to do. once they are tagged laborer there is no turning back.
Title: Re: Adriana's Library v 1.0 - Redketchup (Preview)
Post by: RedKetchup on October 10, 2014, 02:05:56 AM
as i said on facebook, https://www.facebook.com/groups/BanishedNationGuild/ (https://www.facebook.com/groups/BanishedNationGuild/),  i made it a big bigger, anyways the design (doors, windows, the feel and looking of the building) felt a little tiny when we were looking at building next to it. so instead of 8x6: it is now 10x7(6 + 1 the road).
and i am turning it into a HighSchool/College/University whatever the name. i will put 100 students which is 5x schools. i ll ask 3 teachers, fully staffed, not allowed to put less. it will be 33.3 students per teacher. the design and look of the building goes well with the idea of College.

i have another building made, just have to maybe play with the skin and make it similar, but much smaller which will fit with the library idea (4x4 or 4x6 or 6x6 around that). it will generate an happiness circle, and thats all. wont cost alot, and wont be too big. just another building that look different with the vanilla buildings.
Title: Re: Adriana's Library v 1.0 - Redketchup (Preview)
Post by: Bobbi on October 10, 2014, 06:14:21 AM
So if I understand what you are saying, the code would not allow you to create another population based happiness building. Is it similar to the resource cap where you can't have more than coal or iron, but must get rid of one or the other if you want clay?
I think your lovely building will make a fine large school, so plan B sounds good to me if you cannot make the game do what you want it to do.
Title: Re: Adriana's Library v 1.0 - Redketchup (Preview)
Post by: RedKetchup on October 10, 2014, 06:36:24 AM
i think there is an hidden part hard-coded in the game. i tried to make like those:

      { String _name = "StudentCount";      String _text = "@0 students"; }
      { String _name = "PatientCount";      String _text = "@0 patients"; }
      { String _name = "ChapelCount";         String _text = "@0 members"; }
      { String _name = "GraveCount";         String _text = "@0 of @1 graves"; }

by telling my own LibraryStringTable:
      { String _name = "LibraryCount";      String _text = "@0 members"; }

then in my template i have of course:
AttendanceDescription attendance
{
   int _maxCitizens = 300;
}

and
ControlUIConfig workButtonConfig
{
   ObjectType _type = AttendanceComponent;
   int _controlId = 0;
}

i have my own UI:
      {
         ObjectType _type = AttendanceUI;
         ElementDescription _element = "Dialog/LibraryAttendance.rsc:library";
         String _insertAt = "userButton1";
      }
      {
         ObjectType _type = WorkPlaceUI;
         ElementDescription _element = "Dialog/LibraryWork.rsc:workPlace";
         String _insertAt = "userTitle0";
      }

(my own Library attendance and my own library work. and connected every little things with it .... but it's like the @0 part is only counted hard-coded, and dont count the number and stay at 0.)
Title: Re: Adriana's Library v 1.0 - Redketchup (Preview)
Post by: rkelly17 on October 10, 2014, 07:32:27 AM
It certainly looks like @0 and @1 are variables which the program is getting from some counter. I wonder whether StudentCount, PatientCount, ChapelCount and GraveCount are the only available counters for this sort of thing (there are obviously others to count population and production, etc.). Did the Little Chapel use ChapelCount? It seems unlikely that the programming for the counters is available through the mod kit.


Title: Re: Adriana's Library v 1.0 - Redketchup (Preview)
Post by: Bobbi on October 10, 2014, 09:34:13 AM
Well, that's all greek to me. But good luck!
Title: Re: Adriana's Library v 1.0 - Redketchup (Preview)
Post by: rkelly17 on October 10, 2014, 12:04:28 PM
Quote from: Bobbi on October 10, 2014, 09:34:13 AM
Well, that's all greek to me. But good luck!

Actually ancient Greek isn't all that bad once you get past the fact that it has three voices rather than two and an extra tense.   ;D

Can't comment on modern Greek.
Title: Re: Adriana's Library v 1.0 - Redketchup (Preview)
Post by: Pangaea on October 10, 2014, 03:52:31 PM
Quote from: rkelly17 on October 10, 2014, 07:32:27 AM
It certainly looks like @0 and @1 are variables which the program is getting from some counter. I wonder whether StudentCount, PatientCount, ChapelCount and GraveCount are the only available counters for this sort of thing (there are obviously others to count population and production, etc.). Did the Little Chapel use ChapelCount? It seems unlikely that the programming for the counters is available through the mod kit.

I suspect this is true, and that the available counters are somewhat hardcoded and that we can't assign our own ones - similar to what appears to be the problem with new limits. The code looks right and sensible to me, but if there is a limitation we don't know about and can't work around, then perhaps it's not possible to implement new stuff like this :(
Title: Re: Adriana's Library v 1.0 - Redketchup (Preview)
Post by: slink on October 10, 2014, 03:57:32 PM
Well, it kind of makes sense.  He said we were not going to be able to affect the AI of the Banished Ones.  Their happiness depends on having enough of certain types of things.  If we make new types of things, then the Banished Ones would not know why they wanted those.  So, we cannot make them.

It is disappointing, though.
Title: Re: Adriana's Library v 1.0 - Redketchup (Preview)
Post by: rkelly17 on October 10, 2014, 04:15:58 PM
Quote from: slink on October 10, 2014, 03:57:32 PM
Well, it kind of makes sense.  He said we were not going to be able to affect the AI of the Banished Ones.  Their happiness depends on having enough of certain types of things.  If we make new types of things, then the Banished Ones would not know why they wanted those.  So, we cannot make them.

Which would make them fairly typical modern consumers. We don't know why we want it, but we really, really want it.  ;D
Title: Re: Adriana's Library v 1.0 - Redketchup (Preview)
Post by: Pangaea on October 10, 2014, 04:21:19 PM
One of the main reasons I hate ads and commercials. It's basically lies and tricks to get people to buy something they don't really need.

Can we build your library in real life too, @RedKetchup ?  ;D
Title: Re: Adriana's Library v 1.0 - Redketchup (Preview)
Post by: Mahnogard on October 10, 2014, 04:26:00 PM
If I'm reading this right, though it can't be part of a new happiness source, could it be used as a supplement to or instead of the chapel? By that, I mean on the backend it's just another chapel but the strings on the front end call it something else? Would that work?
Title: Re: Adriana's Library v 1.0 - Redketchup (Preview)
Post by: Fellow Villager on October 11, 2014, 03:27:34 AM
another great mod..why don't you introduce paper maker? it could be produced from logs
Title: Re: Adriana's Library v 1.0 - Redketchup (Preview)
Post by: RedKetchup on October 11, 2014, 04:44:17 AM
my next (and maybe last) mod is about : book .... and probably paper making .. ink making... and books hand made... inside a big monestary :)

and yeah we cant create a new happiness... or a new attendance... or any new flags ...
Title: Re: Adriana's Library v 1.0 - Redketchup (Preview)
Post by: Bobbi on October 11, 2014, 05:17:10 AM
NOOOO you can't retire. What about your cute little houses?
Title: Re: Adriana's Library v 1.0 - Redketchup (Preview)
Post by: RedKetchup on October 11, 2014, 05:24:43 AM
my cute little house ? nobody were satisfied of the draws i made, nobody liked the colors.... the textures.... while they were super cute and nice looking :(
everybody critictized those :S
Title: Re: Adriana's Library v 1.0 - Redketchup (Preview)
Post by: Bobbi on October 11, 2014, 05:30:12 AM
They all just had different opinions. I re-read the whole thread, I didn't see criticism, just differing opinions and suggestions, other than somebody thought chimney too fat right at the beginning. Just release the version YOU like best. I like them all.
Title: Re: Adriana's Library v 1.0 - Redketchup (Preview)
Post by: Fellow Villager on October 11, 2014, 05:50:34 AM
red, don't know who said this to you, but i like them very much. if you release these houses i surely use it!
Title: Re: Adriana's Library v 1.0 - Redketchup (Preview)
Post by: irrelevant on October 11, 2014, 07:32:57 AM
Quote from: Bobbi on October 11, 2014, 05:30:12 AM
They all just had different opinions. I re-read the whole thread, I didn't see criticism, just differing opinions and suggestions, other than somebody thought chimney too fat right at the beginning. Just release the version YOU like best. I like them all.
That's what I got, too. Just differing opinions, not much criticism at all really. Folks are never going to all agree on what is most attractive.
Title: Re: Adriana's Library v 1.0 - Redketchup (Preview)
Post by: rkelly17 on October 11, 2014, 07:51:15 AM
Quote from: RedKetchup on October 11, 2014, 05:24:43 AM
my cute little house ? nobody were satisfied of the draws i made, nobody liked the colors.... the textures.... while they were super cute and nice looking :(
everybody critictized those :S

Nooooooo! I loved those houses. I want them badly. Maybe I'm not not a bright green house kind of guy, but we NEED more house variety. If you release them I'll use them. I'm with @Bobbi and @irrelevant. We are a very opinionated group and (sometimes unfortunately) offer our opinions freely. We thought we were being helpful--though obviously not. If you release them we will build them.

And as to the notion of you retiring, well, that's your option and I wouldn't want to discourage you, but just to say that every settlement I build now has at least two or three of your mods in it. You are making the most useful mods from my point of view and I can't imagine building a town without a touch of the @RedKetchup style. I can hardly wait to get the library or whatever it becomes in a town.

Title: Re: Adriana's Library v 1.0 - Redketchup (Preview)
Post by: RedKetchup on October 11, 2014, 08:05:36 AM
alright, i check that after i finished this monestary
Title: Re: Adriana's Library v 1.0 - Redketchup (Preview)
Post by: irrelevant on October 11, 2014, 08:21:30 AM
Yes, no early retirement for you, @RedKetchup ! Your stuff is too good for us to allow you to stop now.  ;D
Title: Re: Adriana's Library v 1.0 - Redketchup (Preview)
Post by: slink on October 11, 2014, 09:58:40 AM
You can't please everyone, @RedKetchup, so you just gotta please yourself.  I think some famous person sang that, once.   ;D
Title: Re: Adriana's Library v 1.0 - Redketchup (Preview)
Post by: Nilla on October 11, 2014, 10:15:55 AM
I love the small houses, too and will certainly build them!

It is true, I count to those who is not always saying, yippee........ greatest....... to everything, but when I say it, I really mean it.

I also say critical things. If I don´t like something or think, things could be better, I say it (as example, the first very red color of the roof from those small houses). But that is MY opinion, not the absolute truth! When it comes to opinions on what is beautiful, ugly, cute, magnificent................. we will all have our own, different opinions. And that is good so, otherwise it would be awfully dull.

In your creations, it is YOUR opinion that counts @RedKetchup! And so far, I am sure most people find it great. So as I do!

I can and will not say, if you should go on for ever, making new mods or retire tomorrow. It is your decision. Go on as long as it makes fun to you! But I can say, that I would be sad if you stop. It really makes fun to see what you are up to next and test your new creations.

By the way, I read that you are working on a monastery. That´s funny because I am trying to build one, not making a mod (I cannot do that) but using the original buildings and your mods (and 1 or 2 others). My thoughts are to show it in that beauty-contest. :)
Title: Re: Adriana's Library v 1.0 - Redketchup (Preview)
Post by: RedKetchup on October 11, 2014, 10:24:41 AM
haha, bah this one you will probably love it, i ll try to do it so it works with the actual big church since such church were often linked to monasteries.
i wish to do kinda a pack with some building, you know there is the church already, you place a monastery side of it, and maybe a wine production building next to those building and maybe more... i dunno. like .... a domain. understanding what i try to mean ?

and you put walls all around it :D
Title: Re: Adriana's Library v 1.0 - Redketchup (Preview)
Post by: Bobbi on October 11, 2014, 11:05:08 AM
Wine! (Jumping up and down)
Title: Re: Adriana's Library v 1.0 - Redketchup (Preview)
Post by: Nilla on October 11, 2014, 11:57:39 AM
Quote from: Bobbi on October 11, 2014, 11:05:08 AM
Wine! (Jumping up and down)

Me too, just enjoy a glass of french white! :)
Title: Re: Adriana's Library v 1.0 - Redketchup (Preview)
Post by: Pangaea on October 11, 2014, 12:28:44 PM
Think I wrote something which seemed like constructive criticism at the time of the new houses, so I hope it didn't discourage you. I would absolutely LOVE some new houses because I find the design of the stone houses a bit depressive when built en masse, as you do in big towns. Some of the designs you came up with, combined with the wall texture by slink, looked really good, so I hope some of it is released in mod(s) one day :)

On a sidenote, yesterday I tried to increase the families of the wooden house, and the game crashed with an overflow error. However, I didn't see any real difference in the code of the hostel/boarding house. Obviously just a test to see if it was possible, but what would one need to change to make the game accept several families in one building? All I changed was "maxApartments". The hostel has this value set to 5.
Title: Re: Adriana's Library v 1.0 - Redketchup (Preview)
Post by: RedKetchup on October 11, 2014, 12:34:27 PM
when i ll go back to my houses.... i ll try to some ... brilliant ideas i ve got .... one morning when i woke up :)
i always get my ideas there... while i sleep, and wake up with something brilliant ^^

i can call my idea (without telling too much) ..... Condominium houses !
Title: Re: Adriana's Library v 1.0 - Redketchup (Preview)
Post by: slink on October 11, 2014, 01:25:12 PM
@Pangaea, I wonder if the contents tab was overloaded.  It may not have room for that many occupants?
Title: Re: Adriana's Library v 1.0 - Redketchup (Preview)
Post by: Pangaea on October 11, 2014, 01:42:16 PM
Quote from: slink on October 11, 2014, 01:25:12 PM
@Pangaea, I wonder if the contents tab was overloaded.  It may not have room for that many occupants?

I was going to reply that I didn't see any obvious difference on this in the files yesterday, but comparing the two files on diffnow.com (thank you startpage.com) there is a crucial difference, which refers to Dialog/Residence.rsc:residence and ....:residenceLong. Normal houses only have 8 height, while the boarding house has 40, so that must be the difference that makes the game crash with the change I made.
Title: Re: Adriana's Library v 1.0 - Redketchup (Preview)
Post by: rkelly17 on October 11, 2014, 04:13:04 PM
For some pictures of the college in use (along with libraries): http://worldofbanished.com/index.php?topic=551.0

Fine work, @RedKetchup.
Title: Re: Adriana's Library v 1.0 - Redketchup (Preview)
Post by: RedKetchup on October 11, 2014, 04:16:38 PM
haha took me like 3 times to find them ! hehe , they are melting so much with the basic game :)
Title: Re: Adriana's Library v 1.0 - Redketchup (Preview)
Post by: Paeng on October 11, 2014, 05:18:50 PM
Quote from: rkelly17 on October 11, 2014, 07:51:15 AMnobody were satisfied of the draws i made

Ohhh... I feel kinda bad right now  :-[

RedK - whatever is said in these development threads, be sure that none of the comments are meant to hurt your feelings! I'm sure everybody here feels privileged to be so close to your actual developments... sure, everybody has ideas, comments, suggestions - call it enthusiasm  :D

It's just 'input' for your creative process - what you do with it is alone your decision, and we will surely respect whatever you decide!