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Started by RedKetchup, November 01, 2014, 03:10:11 AM

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RedKetchup

Quote from: Mahnogard on November 08, 2014, 07:29:24 AM
I got screenies! There's a whole lotta RedKetchup going on in Truckerton these days.

1 - Windmill in the still-developing farm district
2 - Bakery
3 - Blacksmith
4 - Cemetery with statues
5 - Market park with fences and benches

i did a resized to smaller ... but i think i ll revert that , i find it less impressionnate than before.
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Mahnogard

Quote from: RedKetchup on November 08, 2014, 08:22:30 AM
i did a resized to smaller ... but i think i ll revert that , i find it less impressionnate than before.

Resized what? What did I miss?

Quote from: Nilla on November 08, 2014, 03:18:01 AM
The windmill looks very nice and neat  :)

but

How do you expect those wheels to catch any wind and turn? (I know  stupid engineering question)  :-[

It looks pretty spot-on according to this image of a Dutch windmill: http://thumbs.dreamstime.com/z/old-dutch-windmill-10772992.jpg

chillzz

#152
Quote from: Nilla on November 08, 2014, 03:18:01 AM
How do you expect those wheels to catch any wind and turn? (I know  stupid engineering question)  :-[
That first version might have looked odd in some peoples eyes, but I found it lovely, this one looks strange to me.
Sorry  :-[

the weather in the Netherlands / Holland is quite windy, so those wicks will turn.
However, when there is less wind, millers used to add sails made of linen or hemp along those wicks, to catch more wind

This one looks like a crossing between a typical Dutch windmill combined with a tower mill from southern Europe and a splash of Baltic / eastern Europe mills. quite realistic for medieval setting actually.

-- attached is a picture of a mill corridor (molen gang) in the world famous unesco site 'Kinderdijk'
the mills are used to pump water instead of grinding flour, but the looks are the same.
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RedKetchup

i personally liked alot the metal, more recent one, but that s ok

about the picture from @assobanana76 if you compare, the real one looks... more ... FAT ^^ if we can say that. this is why i ll do some resize :)
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chillzz

#154
more 'fat'  as more solid / massive.. yeah.
But take note that the one on assobanana76 is much smaller then the ones at kinderdijk.
also vantage point distance is completely different.


here's a picture of an actual grain mill in the city I grew up in...
the grain was used for something other then bread ;) Jenever/Genever the original heritage of Gin
how about that 2 story technique now huh? :P
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RedKetchup

Massive was the proper word i was searching ^^


but...
woah ! thats ........... giant !

if i look the perspective of the image.....

my windmill stands ... on the balcony of this one, and under it, there is a huge tower ^^
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chillzz

#156
currently your windmill looks like about  1.5 / 2 stories high, compared to your 2 floor houses.
the one from @assobanana76  looks around 2 / 2.5 stories high in real life.
the kinderdijk ones are around 4/5 stories high.

the giant one, is about 8 to 10 stories high..  compared to this image.

--
apartment building block is 4 stories high (ground floor + 3) at about 2.50m height to ceiling, making it around 12 m high
the mill is at least double its height.
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RedKetchup

yeah i will definitely put it back as it was. not alot big... but was a little bigger.
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chillzz

I think if you want to resize it.. a 6/6 or 7/7  footprint will do it justice.
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RedKetchup

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RedKetchup

i definetely also LOVE those textures , they are so awesome how they are rendering some ... 3D effects in it :)


the rook skin.... the wood skin.... even the stone one :)
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RedKetchup

and as footprint, i will only add +1 in left to right, to clear the palms a bit. so they dont end hit the neighbor houses ^^

anyone knows if shockpuppet added some animations to its wheel ? and if it can be done (animations for buildings) ?
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chillzz

yes definitely looks better! so footprint will be 5x4..
yeah the textures are great.

I haven't seen the new wheel in CC I don't believe it's released yet. in the 'Turbo' version it wasn't animated.
nor was rageinonsense one on the woodmill. I don't know if it is possible, but I guess it would be.
don't know how the smoke is done, but it looks like a repeating pattern like 4 images,
so it might be possible for the wicks, 1/4 turn each pattern.

but doesn't that slow down the game a lot?
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RedKetchup

if it is possible , it can, i dunno how much slower it can result (if we can do)

about the footprint, i dont remember how it was in the build i gave you, but presently, after i added +1 (left to right) it is now :

   int _width = 5;
   int _height = 6;


4+1 (the road) by 6

i found another error, BTW:  the pecan pie and the cherry pie were making 'cake' instead => fixed.
and also fixed cakes so they dont take eggs anymore.
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RedKetchup

as soon my tailor is finished, i ll give you another build :)
i just need to fix the 'decal' on the ground for the new size of the windmill

talking about decal..........

Bakery use another new system of decal, instead the black/brown one, it is ... marbled !
how you like it ? is it better ? or the old original one is better ?
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