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EMBX61's New Work in Progress Thread

Started by embx61, June 04, 2018, 05:33:53 PM

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RedKetchup

Quote from: embx61 on October 30, 2018, 12:50:12 PM
So GlassWorks crash???
But what about the Workshop?

EBSVWorkShop_V17002_Oct28_2018 on top is same: crashed
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embx61

What on earth can that be?

The template files are the same. The consume produce parts are the same.

Only difference is the Models/Resources Folder you have while I put them right into the Models Folder.

I will use your glass Files and upload a newer version soon after i made that change to see what happens.

[size=8pt][color=teal]My beloved Kathy
As you were you will always be
Treasured forever in my memory[/color][/size]

[size=10pt]For my list of Mods with download links go here[/size]

RedKetchup

i did put RKEC on top and there too is perfect.

i dunno maybe a corrupted mesh ?

note: i didnt tested any glassware though
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RedKetchup

btw, i thought i changed the texture, but i use your original. it is on the glass maker building i changed the glass piles in the courtyard
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RedKetchup

Quote from: embx61 on October 30, 2018, 01:03:53 PM

I will use your glass Files and upload a newer version soon after i made that change to see what happens.

yeah use my files, just change the links to your spritesheet and stringtable.
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embx61

#485
Did the Glassworks and added Red's glass and glasware meshes.

https://drive.google.com/file/d/1JASjPUPpELBgjlNxjRFFhQFTKovsoUs0/view?usp=sharing

If someone want to test :)
If the test is a success I will upload new version of Glassworks, Production Set 2 as the Glassworks is part of that, and add the glassmesh from Red to the workshop as well and upload a new version of Workshop and Village Production Set. Maybe wise to change the Church and Stone Houses as well i guess. I think that is all I have for glass.

Still odd if I use them all by itself it not crashes. It seem to be a sort of conflict between RKED and my mod.
I saw that Red has one extra PNG file in the glass folder. Maybe that something to do with it?

But I used the files Red send me as they are and left that PNG file and the rsc files for that with it and only changed the Spritesheet/stringtable parts
[size=8pt][color=teal]My beloved Kathy
As you were you will always be
Treasured forever in my memory[/color][/size]

[size=10pt]For my list of Mods with download links go here[/size]

RedKetchup

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embx61

Cool, thanks for testing and helping Red.

Most have been indeed a corrupt mesh which only shows his ugly face when loaded with RKED. The glassworks I used is a very old mod (2015 I think) and maybe something changed over the years.

Will add your files to all my mods which uses glass/glassware and do a new version.
So Zak it was as I expected not the Storage Mod from kralyerg after all but a corrupted mesh.
[size=8pt][color=teal]My beloved Kathy
As you were you will always be
Treasured forever in my memory[/color][/size]

[size=10pt]For my list of Mods with download links go here[/size]

zak4862

Eureka! It works,no matter where you put the mods with glass. I put them all below the Slightly Ridiculous Storage mod. Thanks guys.  ;D 8) :)

embx61

:)

Not done yet as I have to redo all the mods I have which use glass/glassware.

Red, one question. I see you have also a pile mesh for glassware but it is Custom0.

Is Custom0 not go into a Barn so pile meshes are not needed?
I just leave the meshes in as they are small anyway but I just ask :)
[size=8pt][color=teal]My beloved Kathy
As you were you will always be
Treasured forever in my memory[/color][/size]

[size=10pt]For my list of Mods with download links go here[/size]

RedKetchup

yeah exact custom 0 and it goes to barns. so the game dont use it. although thats ok too, if a mod put custom0 in the stockpile... it will have all its meshes
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RedKetchup

#491
Quote from: embx61 on October 30, 2018, 01:31:16 PM
So Zak it was as I expected not the Storage Mod from kralyerg after all but a corrupted mesh.

my vanilla storage cart stores firewood and coal too, i noticed that when i did your tests
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embx61

Quote from: RedKetchup on October 30, 2018, 01:48:42 PM
yeah exact custom 0 and it goes to barns. so the game dont use it. although thats ok too, if a mod put custom0 in the stockpile... it will have all its meshes

Yes, that makes sense, I left it in as well as the files are rather small anyway.
[size=8pt][color=teal]My beloved Kathy
As you were you will always be
Treasured forever in my memory[/color][/size]

[size=10pt]For my list of Mods with download links go here[/size]

elemental

Reporting a small bug in your stone houses set. The the third house in the third texture set (orange-red tile roof) has some issues.

Also, perhaps the tile texture in the fourth set just is a little bit too bright. Those roofs look brighter than your other textures. Overall, these houses look great.  :)

embx61

#494
I will take a look at i am just updating the stone houses set with Red's Glass meshes so can do an update in one swoop if I see what is wrong with that house and make maybe the texture a bit darker.

Found the problem as it was what I expected. It was pointing to an AO file of another house. Fixed.

Now make the fourth texture a bit darker and will upload a new version. Thanks for the report.
[size=8pt][color=teal]My beloved Kathy
As you were you will always be
Treasured forever in my memory[/color][/size]

[size=10pt]For my list of Mods with download links go here[/size]