I'm seeing if I can create a mod that adds a new type of citizen that has the same citizen base, but looks different and can work different types of jobs. It looks like the game doesn't support spawning in different types of citizens in the start game conditions though. I'm also trying to make a workplace that always has someone working in it, specifically the new type of citizen, and have there be no way to stop the work. From what I know, they don't seem particularly possible, but would love to know if they are.
There is a Kid mod that changes their clothes so they look different, there are several sets of clothes. Place high in the mod list, all citizens will wear that set of clothes. Job taken are same as regular game.
https://worldofbanished.com/index.php?action=downloads;sa=view;id=604
Hi.
I have investigated the citizens of the game and the types of 'laborers'
are all hard-coded. No chance to add something yourself. You will have
to patch the game for that.
The change in workplaces is also hidden in the code. You can probably
not make a laborer stay in one place. It is one of the key mechanisms
of the game.
Please, continue to investigate. Who knows, you may find something. :)