World of Banished

MODS Garage => Mod Discussions 107 => Topic started by: RedKetchup on December 08, 2025, 02:49:02 PM

Title: River's Huts 1.2 (for The RKEC 1.3.1, CC, MM)
Post by: RedKetchup on December 08, 2025, 02:49:02 PM
River's Huts 1.2 (for The RKEC 1.3.1, CC, MM)



https://worldofbanished.com/index.php?action=downloads;sa=view;down=721

River's Huts 1.1 (for The RKEC 1.3.1, CC, MM) Upgraded to 1.2

This is a standalone mod which has been a requested by River based on the huts i've made for a future expansion of RKEC: Evolution.

This mod contains model versions of different huts mainly made of thatch.

This mod contains:

6 different colors/models of huts housing for 2, 3, 4, 5, and 6 citizens.
A Gatherer Hut.
An Herbalist Hut.
An Hunter Hut.
A Fishing Hut.
A Big Barn Hut.
A School Hut.
An Healing Huts.
A Townhall Hut.
A Woodcutter Hut.
A Blacksmith Hut.
A Tailor Hut.
A Mine Hut renewable in 5 levels.
A Fodder-Thatch Farm Hut.

Everything in 3 different colors of thatch.

(https://i.imgur.com/JpEYM2w.jpeg)

Version 1.1: Fixed some numbers about crafting items and radius
Version 1.2: Added: A primitive hut that require no thatch resource. Added a forester Hut.
Version 1.21 Update : Fixed issues where depending of the setup, the Fodder-thatch was not stored in the stockpile. Also added the missing recipes to the tailor.
Title: Re: River's Huts 1.1 (for The RKEC 1.3.1, CC, MM)
Post by: RedKetchup on December 09, 2025, 06:03:03 AM
v1.1: Fixed some numbers about crafting items and radius
Title: Re: River's Huts 1.2 (for The RKEC 1.3.1, CC, MM)
Post by: RedKetchup on March 17, 2026, 02:43:34 PM
Version 1.2: Added: A primitive hut that require no thatch resource. Added a forester Hut.
Title: Re: River's Huts 1.2 (for The RKEC 1.3.1, CC, MM)
Post by: River on March 17, 2026, 03:07:13 PM
I can only find the North version to download.
Title: Re: River's Huts 1.2 (for The RKEC 1.3.1, CC, MM)
Post by: RedKetchup on March 17, 2026, 03:47:25 PM
Quote from: River on March 17, 2026, 03:07:13 PMI can only find the North version to download.

what you mean ? i click on the link at top and then click the download button and it download the rkec/cc version

Uploaded Here for :

The North on Wob, on Steam, on Facebook, on Discord.
RKec/CC on Wob, on Steam, on Facebook, on Discord.
Title: Re: River's Huts 1.2 (for The RKEC 1.3.1, CC, MM)
Post by: River on March 17, 2026, 05:52:10 PM
Thanks, I cannot brain today, I seem to have the Dumb.  ::)

Seriously tho, I have downloaded the North and was playing it, I noticed one odd anomaly:

I like to play the Survivor mode, but when I send my bannies to go gather the iron ore, they do mine it, but then I can't find it anywhere to use it, not in the stock pile, barn, or even in their own inventories. Any idea whassup with that? Did some dynamic get altered somehow? Did I break something?  ???
Title: Re: River's Huts 1.2 (for The RKEC 1.3.1, CC, MM)
Post by: RedKetchup on March 17, 2026, 06:15:05 PM
i didnt touched that . when i
tried it , tested it, i had to put a stockpile

re-testing for the ore.....
yeah true. gonna go check north file, maybe it is set for RKEC
Title: Re: River's Huts 1.2 (for The RKEC 1.3.1, CC, MM)
Post by: RedKetchup on March 17, 2026, 06:24:03 PM
iron ore is set

   RawMaterialFlags _flags = Coal; //alias mineral

so i dont understand
Title: Re: River's Huts 1.2 (for The RKEC 1.3.1, CC, MM)
Post by: RedKetchup on March 17, 2026, 06:31:13 PM
if you put river's hut 1.2 for north below, under, North 7.0 there is no problem

and in that setup, below, i checked the townhall, no crash
Title: Re: River's Huts 1.2 (for The RKEC 1.3.1, CC, MM)
Post by: RedKetchup on March 20, 2026, 03:31:20 PM
Version 1.21 Update : Fixed issues where depending of the setup, the Fodder-thatch was not stored in the stockpile. Also added the missing recipes to the tailor.