World of Banished

Conversations => General Discussion => Topic started by: River on January 06, 2026, 01:06:26 AM

Title: Treasure Ground?
Post by: River on January 06, 2026, 01:06:26 AM
I am not sure who has the treasure ground, or something like that, where yu can dig and come up with artifacts and things to sell. Anyone know what I mean?
Title: Re: Treasure Ground?
Post by: RedKetchup on January 06, 2026, 02:02:44 AM
CC ? i know they has artifacts at some point ... but not sure how they wee getting them. i can ask on discord, they all pro-CC and pro-MM there ^^
Title: Re: Treasure Ground?
Post by: River on January 06, 2026, 02:31:17 AM
I did look at the CC stuff, and I think it's the Ceremonial Ground in Frontier. I'll double check.
Title: Re: Treasure Ground?
Post by: RedKetchup on January 06, 2026, 02:46:12 AM
i asked the question on discord... tomorrow, i will surely get an answer :)
Title: Re: Treasure Ground?
Post by: Abandoned on January 06, 2026, 05:19:18 AM
Kid Old Town Ports & Pirates has a treasure chest you dig up and trade for random amount, must get treasure map first.
Title: Re: Treasure Ground?
Post by: RedKetchup on January 06, 2026, 12:56:28 PM
here what they said on Discord:

Quotet's the "Native Village" starting condition in MM9. It has a large, oblong mound that a worker digs to find artifacts. The mound is named "Ceremonial Ground". And it's in both CC and MM9.
Can't tell you who made it though.
Maybe something on the mods list would ring a bell
Image
KID has a mod named Native Village  v1.
(https://i.imgur.com/dBvePEJ.png)

QuoteThere are plenty of Starting Conditions I've never played. But I have played that one a few times.
I'm not positive that's the right mod.
Here's a grab from a video. it's the thing with the question mark over it. So it's definitely the Native Village start, but I can't find it as a stand-alone KID mod anywhere yet (haven't looked extensively). Evidently it's in CC, not just MM9