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I am trying to stay away from modding a few days / a week

Started by RedKetchup, November 17, 2025, 07:26:50 AM

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kid1293

When I get those dark walls, it is usually a pointer to the wrong AO-map.
I have UVChannel_01 and UVChannel_02, but sometimes when I add more parts
to a model, there is a third entry called UVMap. Blender goes crazy, and I
have to delete UVMap and redo the UV-mapping for the AO-map (UVChannel_2).

RedKetchup

OMG !!

I found out the problem and now it is fixed !!!

I can  continue to create models for the game !!

Woooohoooo !

Here the Hunter lodges Evolution should look like ! :)

Hunter Lodges Evolution

So happy !
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RedKetchup

here the blacksmith evolution, very .... rudimentary
i just couldn't put an anvil yet , smelting iron not discovered yet

gonna just making stone tools ... oh maybe i can add ... bone ? bone tools ?
what came first ? did the neerdertals made bone tools or stone tools first ?

blacksmith

and btw, before that , i added 3 more models for the huts, 3 with walls made from tree branches

6 modles huts total:

6 huts
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Necrolex

According to Gemini, I got the following answer to your question.

Neanderthal Tool Progression for the Mod
Primary and First Tool: Stone. It is the pillar of Neanderthal technology (Mousterian Industry).

Specialized and Later Tool: Bone. It was used for lissoirs (for leather/clothing) and, in some cases, for retouchers (hammerstones) or other tools, but it only became a systematic and specialized production in later stages of their technology.

Quick Note for Context:
Lissoirs are specialized bone tools (often made from ribs) used for smoothing and preparing animal hides, making leather softer, tougher, and more waterproof. This could be a great upgrade to unlock better cold-weather gear in the game.

Necrolex

I have a Mod draft that uses animal bones and deer antlers to make tools, such as the Handle/Grip for knives, axes, and others. I haven't completed this mod yet because I would have to add more materials like Bones and Deer Antlers.

River

Huh. I thought all the town buildings would be the same roundish shape. It's fine.
REMEMBER: In games like Oblivion, Skyrim, Banished, etc, there IS NO WRONG WAY TO PLAY!!

RedKetchup

thanks for the infos...

yeah some of them is more likely being the .... stage 2 ... bronze age ^^
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RedKetchup

the thing is , i try to keep the same ... size of footprints. people gonna use the little "upgrade icon" so ... if i do someting like 5x5 and people build other things next to it, and they upgrade and the footprint go from 5x5 to 5x7 and it starts clipping into other building ... it will make game crash i think, or at least , looking ridiculous
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RedKetchup

#53
in game, tools are reduced to the number of "work units' a citizen is able to do things, when it reach 0 , they need another tools. it is not really extended or sophisticated

but it tells me bone tools should have more work units than stone :)
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RedKetchup

#54
Quote from: River on November 23, 2025, 12:00:43 AMHuh. I thought all the town buildings would be the same roundish shape. It's fine.

What is about that @River  ?

Real age of Stone HunterLodge 3 colors

same setup, same footprint :) that way when people will upgrade it, they wont clip next building.
so this one will be Age of Stone while the other one i did, will be Age of Bronze upgrade :)

For the Hunter Lodge , the difference between Age of Stone, Age of Bronze and Age of Iron .... will be 1 hunt every 4 months, 1 every 3 months and 1 every 2 months (originally, the game is once every 3 months, thats how Luke set it up).
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RedKetchup

i am trying presently to make a Gatherer hut more ... primitive without necessairly copy again the house hut ^^ i know we would prefer to have it more ... round (like huts) and not rectangle (like actual gatherer hut) ...

so ...

whats about make more like ... hexagonal ?
like this ?

Gatherer hut more primitive

would it be acceptable for a more... stone age hut ? for a Gatherer Hut ?
i am gonna cover this with thatch patches
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RedKetchup

So i did my code...

this is how this Gatherer hut hexagonal looks.

i am not 100% satisfied, but maybe it is just me :P

Gatherer Hut Age of Stone 3 colors

Let me know what you guys think
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RedKetchup

#57
While doing the Gatherer Hut i was very sceptical... i still feeling "meh" about it..

there was an idea that was seeding in my mind...

i decided to let the Gatherer hut like this for the moment and took the idea for a more primitive ToolMaker :P

here a picture of the ToolMaker finished :)

ToolMaker Age of Stone

This one i like it.
(The other toolmaker will be for Age of Bronze)

And i need to take out some limits on this one ^^
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River

I personally love them both!! Thank you!!  :heart  :heart
REMEMBER: In games like Oblivion, Skyrim, Banished, etc, there IS NO WRONG WAY TO PLAY!!

RedKetchup

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