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River's Huts 1.2 (for The North)

Started by RedKetchup, December 08, 2025, 02:47:56 PM

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RedKetchup

#30
The thatched stone huts are now in the game :))

They are cute and cozy :)

Thatched Stone Huts
Icon

of course in 3 different colors :)
I just need to fix my windows, not sure what is the problem but i will find out later today (now time for my sleep)
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RedKetchup

After a bug i met that crashed the game and i finally found after an hour what was happening (i hope lol), i can say that all thatched huts now have an upgrade button to upgrade them to stone thatched hut :)

Stone House Upgrade Button
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RedKetchup

I am finishing the Forester River's Huts...

anything else i need to add ?
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River

Did you see my post on the crash bug I found with the Hut Hall in the River's Huts/North mod I had? When I placed the Hut Hall, they build it, looked fine, but when I clicked on it, it crashed the game? I assume that would happen for the regular non-North one too.
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RedKetchup

#34
this is because your mod order, you had another mod that manipulate the limits/flags ontop of your list , cant do nothing. when they are different reading, it can crash. just put River's hut at very top. thats a problem with the game itself

Next time you start a new map, put River,s hut at very top, you will be sure to not have any crash.

Also,
not sure if it would happend with the other one, regular one. i made a specific one for the north specially because the North use a different set of limits/flags which , we here, never use. The North version should be ONLY used when you use the North mod itself with it. if you dont use North, don't use that one..

I ve been testing regular one with RKEC and also with nothing , it never crashed. i tested North version with North mod, never crashed.
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RedKetchup

Forester River's Hut is in 1.2 now :)

of course in 3 colors :)

Forester River's Hut

If nothing else... tomorrow i will release it :)
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River

Looks great. Thank you so much!!  The non-thatch hut will be in 1.2, right?

REMEMBER: In games like Oblivion, Skyrim, Banished, etc, there IS NO WRONG WAY TO PLAY!!

RedKetchup

Quote from: River on March 17, 2026, 04:51:53 AMLooks great. Thank you so much!!  The non-thatch hut will be in 1.2, right?

yup and can be upgraded to thatch one after
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RedKetchup

the 2 versions have been compiled.... testing in game if the 2 versions are OK.
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RedKetchup

both are perfect, everything is fine. I even tested the townhall and no crash in my setup. (if you crash, this is cause you put something on the top that crash your game, you need to lower down that mod below huts, and/or below north/rkec)

uploading........
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RedKetchup

#40
Version 1.2: Added: A primitive hut that require no thatch resource. Added a forester Hut.

Uploaded Here for :

The North on Wob, on Steam, on Facebook, on Discord.
RKec/CC on Wob, on Steam, on Facebook, on Discord.
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Abandoned

#41
Something has gone wrong with version 1.2 North. 

I used the same mods and mod order that I test 3 times with first version with no problem after moving Huts higher in the mod list.  (no North, RKec or CC used.)

Now with Huts replaced with new version, tested 3 time placing grass hut and 3 times game crashed. (4th test moved huts all the way to the top and still crashed.)  The grass hut is cute.

Testing 2 more times , once without building any huts, started to build the stone one when it crashed.  2nd test I did not start to build anything when it crashed.

Version 1 worked fine.

RedKetchup

can you test only huts and north please ?
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Abandoned

Will be happy to test that this morning.  :)

RedKetchup

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