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Necrolex - Avis Aurum

Started by Necrolex, March 31, 2026, 05:59:19 PM

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Necrolex

Necrolex - Avis Aurum



https://worldofbanished.com/index.php?action=downloads;sa=view;down=736




Legends tell of the Avis Aurum, the Golden Bird.

Few believed in them until we arrived here and saw their feathers shimmering in the morning sun. It is said that entire villages thrived just by raising a flock of them.

This mod adds a new animal that provides a unique type of meat, leather, and a large quantity of eggs.


About the Mod

This is a simple addition inspired by a famous game franchise I've always loved. I wanted to bring a touch of that fantasy world into Banished without overcomplicating things.

The Avis Aurum is a livestock version for your pastures. You can obtain them by trading with the Livestock Trader at your Trading Post. It is basically a "premium" and LARGE version of the common chicken. It looks different, lives a bit longer, and is great if you want to focus your economy on egg production and plenty of meat when harvested. Speaking of meat, it provides a unique red meat, similar to ostrich.

This isn't a game-changing mod, just a fun tribute for players who enjoy a touch of fantasy in their settlements.

I also have a wild version (free-roaming) in the works, but I'm still making small adjustments to ensure the resources provided are slightly different from the domestic ones.

A note on sound:

I'd love to hear your thoughts on the sounds this animal makes, as every player might react differently to it. Should I increase the intervals between sounds, or is the current frequency okay?

I'm looking forward to your feedback!


Notice for existing users:

If you have already downloaded the Mod, I recommend updating to the latest version to enjoy the new balance adjustments. I have optimized the Avis Aurum based on invaluable feedback provided by Abandoned:

Market Value: Reduced from 800 to 600 at the Trading Post.

Egg Production: They are now an "egg factory," producing resources much faster than before.

Meat Yield: Adjusted to 130-170 units, making them more balanced compared to other livestock.

Audio: Refined for a better ambient experience without being intrusive.

Abandoned

I did a short test of this big yellow bird  8) and have a few comments.

First, You might want to have bigger pictures in your posts.  You can go to the Gallery and pick a category to upload your picture too. Then click your picture to get the link to insert in your post.

The big yellow bird looks good, it is a Big bird.  I like it.  :D Chicks are cute. I heard all the game sounds, even turned down the music, but heard no bird sounds.

Actually, I think the egg production could be higher, and maybe the meat a bit lower.  The trade value is too high, chickens are 400, sheep 600, and a cow 800.  (actually I think all are too high)  Avis does have 3 outputs, eggs, leather, and meat, but if meat output was lower, trade value could be more affordable.  I would say 500, 700 at the most.

Overall, good job.  :) I look forward to the free-roaming wild ones.  :)


Necrolex

Thank you so much for the detailed feedback! It was incredibly helpful for fine-tuning the mod. I've just applied several adjustments based on your observations:

Economy & Value: The purchase price has been reduced to 600. I agree that 800 was a bit steep for an early-game investment.

The 'Egg Factory': I've significantly increased the egg production frequency. They now produce the same amount of eggs as a chicken but in a much shorter timeframe, making them very efficient for food production.

Meat Yield: I've reduced the meat yield to 130-170. Even though they look huge and 'fluffy,' I realized that, like a long-haired dog after a bath, much of that size is visual! As birds, they are naturally less 'fleshy' than cattle.

Audio Design & Immersion: Regarding the sound, I decided to keep the radius and volume low. During my tests—especially when playing without music to focus on the ambient sounds—I found that a full pasture of these birds became quite irritating if the audio was too frequent or loud. As a creator, I sometimes feel like I'm adding 'a pinch of nutmeg' to a recipe, fearing others won't notice it, but in exhaustion, the flavor accumulates. I'm wary of making it too prominent and bothering those who enjoy the game's quiet atmosphere. I've kept the audio as a subtle detail that you can only hear when zooming in close to observe them.

Gallery: I've also added higher-resolution images to the gallery as you suggested!

Thanks again for helping me make the Avis Aurum better for everyone!

Abandoned

 :) Larger picture is so much better, nice :)

I think production numbers and cost adjustment will make a nice difference.  Even a small herd will produce a good amount of food. Good job on mod  :)  Glad I could help.