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Discussions : New Medieval Town v 1.02

Started by RedKetchup, April 19, 2015, 11:37:09 PM

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RedKetchup

thanks you for all the ideas and feedback on temples. i guess they didnt made the cut ^^
and yeah the simple ruins has a little nice.... aura. maybe it is the stone texture it has :)

the Archeology Restored Sites wont be expansive. maybe 80 artefacts (which take 40 stones to produce the findings) , Stonehedge will cost 120 artefacts (which is 60 stones) and the Abandonned Church (150 artefact + 30 logs for the restoration)


while trying to search for some ruins ....
i ve got alot of nice building/house (which are standalone and not match the 3story medieval house though)
just need to find out what to do with :)

i ll try to put a dozen of screenshots and you guys, you will look at them, and tell me what inspire you :) what should be their future functions :)
deal ?

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Paeng

Oh, before you finalize your models - the name is Stonehenge...  :)
[i]Heads are round so thoughts can take a turn[/i]
[color=teal][size=8pt]Editor's Choice [b]here[/b][/size][/color]

Kimbolton

Red,

Thanks for thinking about the church.

I really like the St. Georges model. A monastery function maybe? Or  a Church?

The temples look nice.

Some of my ideas: constable office, jail,  theatre (I would like my citizens to have some culture and entertainment), old medieval pub, restaurant. I know some of these are already being considered and for some the function might be tricky. I'm not against purely decorative buildings anyway. A stable for instance, has no real purpose but what medieval town doesn't have one? I can pretend! :)

Also different models  for schools and churches and barns are always welcomed because you can easily build a lot of those and variety adds to the realism. 

Anyway that is just my thoughts. Everything you are doing is very much appreciated!  :)

RedKetchup

@Paeng  :) Stonehenge : fixed ^^
thanks

@Kimbolton  and @DesoPL  : you will see when i ll put the graphics i have. some are nice. thats alot of kind ok CC building style :)
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RedKetchup

#319
i verified them all ...... i retained 16 buildings.

if you want to check them and say what you think this picture number X or this picture Y should used to do this or that. What those pictures inspire to you :)


i will post 1 to 4 here
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RedKetchup

> > > Support Mods Creation developments with Donations by Paypal  < < <
Click here to Donate by PayPal .

RedKetchup

> > > Support Mods Creation developments with Donations by Paypal  < < <
Click here to Donate by PayPal .

RedKetchup

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Dookie

Thanks for the cost info on the ruins.  That seems cheap enough, great.

  Maybe picture 1 can be a mausoleum/crypt, and you can store dead banished citizens.  Can you make a building that functions like a cemetery?  I assume there's no way to store the graves.

  Also, I think building 10 looks pretty cool.  I don't know what to use it for though.  Some of the other buildings seem hard to distinguish unless you zoom.  I'll take a look again later.

DesoPL


Paeng

#325
Hey, been diggin' in huh?  ;D

Nice choices, so here are my comments / suggestions -

01 - another small chapel... can't have too many of those, for variety...
02 - not really Banished... you should 'rebuild' this in your NMT style   :P
03 - barn or business, maybe with 2nd floor residence? Cool model!
04 - another small church...

05 - business, maybe with 2nd floor residence? Decent model...
06 - maybe a tavern/hostel/residence? Not bad, but brick and left roof textures need a lot of work...
07 - that's just like the vanilla school...
08 - a small stronghold... decoration + storage? Cool model!

09 - barn and stable plus gate house. Glorious model (my favorite)!
10 - a town hall or town center (e.g. placed with a market)... with almost the kind of 'grunge' I love... ;-)
11 - make it a ruin and we're talking...  :)
12 - a hospital? Or a museum for the archeology series... Some textures missing...

13 - high-end residence, or Mayor's Mansion, or town hall? Nice model...
14 - looks like an armory... maybe a barn, depends on the (hidden) right side. Kinda crude, but okay...
15 - an abbey, or alternative church... good for variety. Tough job though to make the missing textures match...
16 - yet another town hall... Okay model, except for the roof texture, top door and jail windows...

All just my highly unofficial opinions, of course...  ;)

Hth!
[i]Heads are round so thoughts can take a turn[/i]
[color=teal][size=8pt]Editor's Choice [b]here[/b][/size][/color]

Kimbolton

Hey Red,

I ran out of time last night, I will be back today after work to check out the models and offer my suggestions if it is not too late. :) 


RedKetchup

#327
no problem, i ll take the time* needed... i want more than just 1 opinion :)
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chillzz


01 school / church
02 Grain shoppe (when rebuilt in NMT style), or without the tower : living quarters for the NMT miller without front : Water tower (storage)
03 Artifact storage : "The Warehouse"
04 when door moved to small side : (luxurious) Canal house
05 business / workshop
06 distillery (grains + herbs + water / grains + berries + water ) gin / etc - alcohol
07 ?
08 Church, with option to build graveyard in empty space.
09 Barn(s)
10 Townhall for sure!
11 ruins
12 housing
13 housing (although it looks way too 'new' new orleas style)
14 ?
15 Abbey (monk makes beer or cheese)
16 Mayors Manor (top part : housing, bottom part : townhall)
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DesoPL

I've got question about 1 picture. This stone walls is with building or not?