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#91
Village Blogs / Re: Abandoned - Boatman's Rest...
Last post by Abandoned - January 07, 2026, 06:30:28 AM
Chapter 7




  Down the road to the east, near the frozen pond, was another colorful little house, a hot chocolate stand, a roasted nuts stand, and a stand to get a pair of skates.  The blacksmith and tailor made an assortment of sizes.  A greenhouse next to the spice house was growing cocoa beans for the hot chocolate, and in town a stew pot was set up near the stagecoach inn.  Town's people and guest could enjoy a hot and hardy potato, carrot, and mushroom stew even on the coldest days.  It began to snow a few days later.





  Our first guests arrived just after Christmas; they were delayed by a snowstorm.  Garvine and I saw the large houseboat coming down the river.  It anchored near the stagecoach office, and a small jetty was quickly built so the passengers could get off the boat with their baggage.  There were 9 adults with 2 children all eager to reunite with their boatman. 

  The houseboat was quickly on its way.  The boatman could not say exactly when he would be back with more visitors; it would take time for word to spread about Boatmen's Rest.  Another houseboat was almost completed.  He would be back in a week or two, depending on the weather, to pick up these guests to take them home.  The stagecoach was at the dock promptly to picked up some of the guests and their luggage and headed north to the Holiday Inn; one family stayed at the stagecoach inn.  Two river boatmen arrived just as the stagecoach left; they ran to catch up with it but one of them returned to the stagecoach inn and his family.  There were 2 happy reunions.


#92
General Discussion / Re: Started 6th Wonder :)
Last post by RedKetchup - January 07, 2026, 06:03:30 AM
finished for the moment 1 of the 2 textures i am planing to put :)

made all the fences, all the pillars and their bases , and all the roof decorations :)
i will maybe do more of this texture... but at the end, after the other texture. will see what fits the best :)

Alexandria Preview 14

probably will do the other texture after a nap, starting to be tired, exausted. i am doing some errors in my moves :S
i made the biggest part , all those faces, polygons , i had to precisely apply the texture
#93
General Discussion / Re: Started 6th Wonder :)
Last post by RedKetchup - January 06, 2026, 11:06:06 PM
I started to paint the model with textures...

They don't know exactly the old Library was made of, the strongest theory it was made from local Ashan granite. there are many of colors of those granite, i chose 2 textures

i made a lot of fences, they are extremly long to do ...

this is how it will look so far.

Alexandria Preview 13

don't worry about the black lines we can see, it is just a graphic artefact from 3dsmax
#94
General Discussion / Re: Treasure Ground?
Last post by RedKetchup - January 06, 2026, 12:56:28 PM
here what they said on Discord:

Quotet's the "Native Village" starting condition in MM9. It has a large, oblong mound that a worker digs to find artifacts. The mound is named "Ceremonial Ground". And it's in both CC and MM9.
Can't tell you who made it though.
Maybe something on the mods list would ring a bell
Image
KID has a mod named Native Village  v1.


QuoteThere are plenty of Starting Conditions I've never played. But I have played that one a few times.
I'm not positive that's the right mod.
Here's a grab from a video. it's the thing with the question mark over it. So it's definitely the Native Village start, but I can't find it as a stand-alone KID mod anywhere yet (haven't looked extensively). Evidently it's in CC, not just MM9

#95
Suggestions and Mod Ideas / Re: (Mod Request) Fantasy Tree...
Last post by Necrolex - January 06, 2026, 12:30:53 PM
I've found a solution for the stone road!

I'll be replacing the turquoise gaps with purple soil tones to improve the contrast.
I'm taking a break now for my father's birthday party, but I'll be back soon with updates!
#96
Suggestions and Mod Ideas / Re: (Mod Request) Fantasy Tree...
Last post by Necrolex - January 06, 2026, 12:14:50 PM
Hello everyone!

I have another Beta version of the Fantasy Terrain Mod ready for all of you to test.

I noticed that the first version, although following the cool tones requested, ended up a bit more 'pastel' than expected. For this new version, I've increased the color saturation to make the terrain stand out more, while still keeping that fantasy atmosphere.

Please let me know what you all think of this version! I'm looking forward to your feedback so we can perfect it as much as possible.

One thing I'm still not quite satisfied with is the stone road. Even though it looks nice, I feel it's not standing out enough against the new terrain colors yet.

I hope you all enjoy it!
#97
Village Blogs / Re: Abandoned - Boatman's Rest...
Last post by Abandoned - January 06, 2026, 06:48:15 AM
Chapter 6


  A stable for the 2 horses was built not far to the east of the oat farm.  It was still snowing at the time, so a covering was built over the hay and water trough.  The stagecoach was parked in front of the attached stable house where the couple who would take care of the horses and the coach lived.
 


  The snow had melted long before the stage office, post office, and rooming houses were built next to the stable.  Families arriving to visit with their boatmen could check in at the stage office, leave a message at the post office, and take the stagecoach to their lodgings. If their visit was to be a short one, they could stay right at the stagecoach inn.  The boatmen could stay there as well.



  A bakery was built by the main storage barn to make bread from the newly milled flour.  It was snowing however by the time the spice house was completed next to it.  Herbs for herb bread or spices could be harvested from the spice house.  For the time being, plain bread was being baked; spices may be needed for Christmas if our first guests would arrive by then.



  We were concerned there may not be enough room at the stagecoach inn, so we built a Holiday Inn up to the north of town.  We built a general store, a bake shop, and a firewood store.  A tiny gatherer and a house were built a short distance away.  A cozy colorful little house was built next to the firewood store so a worker could live nearby; a 2nd story was later built on the house.  A small park where the children could play was set up across from the inn, and a large tree was trimmed for Christmas.  Next to the inn was Santa's mail where the children could write to Santa; they would be concerned that Santa would not find them.


#98
General Discussion / Re: Treasure Ground?
Last post by Abandoned - January 06, 2026, 05:19:18 AM
Kid Old Town Ports & Pirates has a treasure chest you dig up and trade for random amount, must get treasure map first.
#99
General Discussion / Re: Treasure Ground?
Last post by RedKetchup - January 06, 2026, 02:46:12 AM
i asked the question on discord... tomorrow, i will surely get an answer :)
#100
General Discussion / Re: Treasure Ground?
Last post by River - January 06, 2026, 02:31:17 AM
I did look at the CC stuff, and I think it's the Ceremonial Ground in Frontier. I'll double check.