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Discussions : New Medieval Town v 1.02

Started by RedKetchup, April 19, 2015, 11:37:09 PM

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irrelevant


Gatherer

White House?
Obelisk?
Arch of Triumph?
There's never enough deco stuff!!!
Fiat panis.

MightyCucumber

Dat Stonehenge. 8)

You'll probably do this already since it's only a very early stage of development, bur rounding the edges of the rocks would make wonders. :P

chillzz

Wow! nice work @RedKetchup :)


since its Medieval time setting and archaeological center, items could be :
- Tower of Pisa
- Obelisk(s)
- Pyramids
- sfinx
- statue of zeus
- Buddhas of Bamiyan
- Temples (like the once in Greece)
- Colloseum (Rome)
- Castle(s)


mythological :
- Camelot castle
- Fountain of Youth


etc. etc.
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Glenn

Hi Red,

I think your idea of old ruins is a great idea and if I could model I would have put them in the game a long time ago.

3D Warehouse has changed its terms of use and states its material is freely available for all to use.

Here are a few links to ruins that may wet your appetite – there is a lot of material to use if you are so inclined.

https://3dwarehouse.sketchup.com/model.html?id=21bf9f8ef222373ca59df3d64058c9c2

https://3dwarehouse.sketchup.com/model.html?id=42970770eb66fd62bba33e30aa2274ae

https://3dwarehouse.sketchup.com/model.html?id=4c3ee1ebf98ca8ad89ee404d2c88d9f9

https://3dwarehouse.sketchup.com/model.html?id=edb22ff1e7dbf6fe856190ecd3b03973

https://3dwarehouse.sketchup.com/model.html?id=7e6b7670fc171004ea59a353bd950aab

https://3dwarehouse.sketchup.com/model.html?id=1307ca8d0747d0ae38011e704b6406f9

https://3dwarehouse.sketchup.com/model.html?id=c5948d670612b82c38011e704b6406f9

https://3dwarehouse.sketchup.com/model.html?id=a9cd5bce6f06f48abf7b0e97ecdaba78

Textures

https://3dwarehouse.sketchup.com/model.html?id=29ce71f14b65a997c098c5818fb85eba

You could also think about a type of building to place near an archeological site.

https://3dwarehouse.sketchup.com/model.html?id=254f0c1f2e28fb61b666659105cc9717

https://3dwarehouse.sketchup.com/model.html?id=e6b498a19539404bbca1f0ee09a7c4e0

https://3dwarehouse.sketchup.com/model.html?id=u25be83f7-4bb7-462b-a587-eba78c6834db

https://3dwarehouse.sketchup.com/model.html?id=ff79b76e5b3e1c995647e2c82bc9822b

You could have new professions -- guide, diggers, Professor, and a trader who trades artifacts at very high prices.

These are simply a few thoughts that may or may not be of interest to you.



Glenn

If you click on the creator of the last link in the first group --  }-M@N0->    -- you will find several bridges which caught my eye a long time ago – I really do need to learn hour to mod – never enough time – maybe in the future, I hope.

https://3dwarehouse.sketchup.com/model.html?id=8e858d28ee66b9a9a37f7ac8ed7f2f39

https://3dwarehouse.sketchup.com/model.html?id=7cc833888b7e8ba2a37f7ac8ed7f2f39

https://3dwarehouse.sketchup.com/model.html?id=10be25b87cdb994ef725dbc7568ab96d

There is a wonderful collection of structures that may be of interest to you.

If these bridges could be added to Banished they would make a fabulous addition to the game.

RedKetchup

thanks !! yeah that are ideas i need :) i asked for it ... :)
thanks you for the list and for the links :)
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liberty

Hey red. I wanted to let you know about a problem I'm having. The  mid evil hardware store guy keeps taking stuff out and putting it back in. Just wanted to let you know so it can be fixed

RedKetchup

#218
maybe then cause you have CC ? and CC is first on top ? something about material ? let me see

general store ? or stone shop ?
and what he tries to take and put back in ? which resource ?
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RedKetchup

general store should try to get : Tool | Fuel | Textile;
stone shop thay should try to get : Stone | Iron | Wood;
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liberty

Yep I have the new cc on top. Might be the problem.

RedKetchup

i just did it as you ll be able to see in my screenshot and everything is working properly. i have CC:GL on top and NMT 2nd, just under the CC:GL

what other mod you use ?
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assobanana76

#222
Quote from: RedKetchup on May 23, 2015, 10:03:21 AM
i am finishing (alot to do for the first one ^^) the very first corner 1st level shop :)

to refresh your memory .... i repost the screenshot i gave you
i let you try to guess what it is ^^ haha
you will all <3 me ^^ :)
@RedKetchup
how the archaeological store work?
input? output?

Red, however very spectacular this building!
with each release I'm making my city more and more beautiful!
It will be a masterpiece!  ;D

It will fit with the previous three-story buildings?
e.g. it may close to "U" this market (that is 12 tiles wide)?



P.S. I can not resize a photo ??
if you find grammatical errors have to be angry with GoogleTranslate! however, I am studying!!

assobanana76

oh!! I forgot!!!
please.. the Buddha!!!  ;D
perfect in the center of the center garden!!
if you find grammatical errors have to be angry with GoogleTranslate! however, I am studying!!

assobanana76

@RedKetchup
Red! what happened?
What did I do wrong ??
I was convinced that the medieval houses were deep 4 tiles ..
I built a space of 12 tiles to make the market.
I started building mirror and when I crossed the buildings I found myself with a space of just two tiles .. why?
under the picture ..

if you find grammatical errors have to be angry with GoogleTranslate! however, I am studying!!